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"Just finished Pokemon Shield. It was fun, but there's one thing I think would make it much better: noticeable passage of time"


The main theme of the game is growth as a trainer. You start out as a total novice, and go on a journey. After many trials and adventures, you become stronger and stronger, and one day you eventually become the new Champion.However, it all feels like it took maybe a week or so of in-game time. Nothing visibly changed from the beginning to the end. You started out as a kid, and you ended as a kid. The world didn't change too. Near the end of the game, your rival reminisces about the time when you were starting out on the journey as if it was a long time ago, but it really wasn't.I think a really interesting game mechanic was in Fable, a somewhat old but fun fantasy RPG. In that game, you started out as a kid, but when the story progressed, you gradually got older. Other important characters got older too, and if I remember correctly, even various locations in the game changed with time.Something like that would be awesome in a Pokemon game. It would give becoming a new Champion much more impact, if your character actually took years, even decades, of in game time to get strong enough to be able to challenge and beat the previous Champion. via /r/pokemon https://ift.tt/3k6uAbP
"Just finished Pokemon Shield. It was fun, but there's one thing I think would make it much better: noticeable passage of time" "Just finished Pokemon Shield. It was fun, but there's one thing I think would make it much better: noticeable passage of time" Reviewed by The Pokémonger on 01:33 Rating: 5

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