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"Being level 20+ is a pain in the ass. I don't want to use 8 pokeballs to catch a 350CP Rattata."


#PokemonGO: "The challenge/reward system needs to be looked more closely at by the developers. As it stands, you are punished significantly for leveling up in regards to farming common pokemon. The CPs go up, but the rewards for a catch do not. This leaves you with a bunch of mediocre (aka Transfer fodder) duplicate pokemon that are a huge pain to capture.To elaborate on this, when you get into the 20s it's very common for every other encounter to be well over 250CP. That may not sound like an issue, but it makes the pokemon significantly less likely to be caught in just 2-3 tries. This can be maddening when all you want to do is farm common ones. I had 4 pidgeys escape from me in a row yesterday because they refused to be captured. Pidgeys man.I know this is a minor gripe in the grand scheme of things. I'd much rather see fixes to game breaking issues such as the Gym battle bug where you can't finish the battle and so on, but I believe it bears merit to change the reward vs. challenge system.I propose they add additional candies based on the CP level of the pokemon or catch rate, or at least some manner of % increase in the experience gained that scales./rantedit: grammar check" via /r/pokemongo http://ift.tt/29PbjGQ
"Being level 20+ is a pain in the ass. I don't want to use 8 pokeballs to catch a 350CP Rattata." "Being level 20+ is a pain in the ass. I don't want to use 8 pokeballs to catch a 350CP Rattata." Reviewed by The Pokémonger on 03:23 Rating: 5

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