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"Fixing the BaseAttack and BaseDefense formulas."


#PokemonGO: Many of you may already know the story: even if we took speed aside, the metagame is totally unbalanced thanks to these awful formulas:BaseAttack = 2 * ROUND(Atk0.5 * SpA0.5 + Spe0.5 )BaseDefense = 2 * ROUND(Def0.5 * SpD0.5 + Spe0.5 )These formulas take the odds in favour of mixed attackers like Victreebel and Arcanine. At the same time, what in the main games were powerful or decent specialized attackers, like Alakazam or Hitmonlee, in PoGO they are not even second rate.This also affects specialized walls like Chansey or Cloyster, who could be much better as defenders than what they currently are.So I decided to play a bit with the formulas, and this is what I came up with:BaseAttack= 2 * ROUND(AtkAtk/(Atk+SpA) * SpASpA/(Atk+SpA) + Spe0.5 )BaseDefense= 2 * ROUND(DefAtk/(Def+SpD) * SpDSpD/(Def+SpD) + Spe0.5 )It might seem complicated seeing them like that, so I'll explain it with Alakazam's attack:AlakazamBA = 2 * ROUND(5050/(50+135) * 135135/(50+135) + 1200.5 )AlakazamBA = 2 * ROUND(500.27 * 1350.73 + 1200.5 ) = 228Basically, Alakazam's Atk is a ~27% of it's total Atk+SpA, and it's SpA is a ~73% of this total. So instead of atk0.5 and spa0.5 it would be atk0.27 and spa0.73. Easy, huh? As you can see, this formula takes in consideration the difference between both attack stats, and it represents Alakazam's power much better. As for speed, I just left it as it was. Not like it really matters much...Now, 228 BaseAttack is not bad at all, compared to the 186 it has right now. Let's try Arcanine, whose current BaseAttack is 230.ArcanineBA = 2 * ROUND(110110/(110+100) * 100100/(110+100) + 950.5 )ArcanineBA = 2 * ROUND(1100.52 * 1000.48 + 950.5 ) = 230... Well, duh.As you would expect, this formula barely changes a thing for mixed attackers. But it clearly boosts specialized ones, making them equally as competitive as mixed attackers, augmenting balance and variety in battles.Victreebell would stay the same too, at 222. Hitmonlee goes from 148 to 200, not excelent, but not bad. More difused mixed attackers would get a small boost, like Exeggutor's attack from 233 to 237.Chansey's defense goes from 60 to 197, and Cloyster's goes from 196 to a whooping 290! It would be followed by Onix, who's defense goes from 186 to 259.How do you see it? Do you see any errors or things I forgot to consider? How would your favourite pokémon's stats change with these formulas? If the guys at Niantic wanted to, they shouldn't be unable to implement them into the game, shouldn't they? If they wanted, that is...EDIT: Minor text and format fixes.EDIT2: Ideally, SpA and SpD would be added too, and Speed would be it's own stat, maybe affecting some after-attack delay, which combined with Atk would make DPS, simmilar to how Sta and Def combined make Effective HP. However, this post assumes Sta, Atk and Def are the only possible stats.EDIT3: More fixes. Edit2 edited. via /r/TheSilphRoad http://ift.tt/2bZHxzo
"Fixing the BaseAttack and BaseDefense formulas." "Fixing the BaseAttack and BaseDefense formulas." Reviewed by The Pokémonger on 11:20 Rating: 5

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