"The strategic reasoning behind Alola form typings"
Alola forms provide exciting new redesigns and retypings for (presumably) gen 1 pokemon, and are arguably one of the most interesting facets of the new games. They all seem to come with rationales for their respective design choices, with some better than others (cough* pancakes), but trends in typing seem to demonstrate another line of reasoning.Firstly, people have been noticing a surprising overrepresentation of dark types in alola forms. When you think about it, though, it actually makes a lot of sense. Prior to the advent of alola forms, there were no dark type gen 1 pokemon at all. Gamefreak is using this opportunity to effectively add the dark type to gen 1, and not only that, but redistribute specific typings that weren't represented well before.Look at some of the other alola form typings. Sandshrew and sandslash bring back the steel type, previously held only by the magnemite line, and alongside vulpix and ninetales, they add more ice types, which were previously scarce (and nonexistent within pre-evolved pokemon). Exeggutor represents another dragon type, which once belonged to a single evolutionary line. The same can be said for marowak's ghost typing.Essentially, gamefreak is creatively using the concept of Alola forms as a unique avenue to redistribute typing across the skewed first generation. That might explain the lack of water of grass type alola forms so far.What do you think? Jank theory, or dank idea? via /r/pokemon http://ift.tt/2eazO2n
"The strategic reasoning behind Alola form typings"
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