"Legendary Raid"
#PokemonGO: Just my idea of how they work in legendaries. Or should I honestly say that this is what I'm hoping they'll do. Raid System is what I want; to stay true to the Mewtwo battle trailer they have. So in this example, I'll use Zapdos.A beacon pops up a few hours on the spot before it spawns.It acts similar as a Gym battle but with only Zapdos in it.Has an insane amount of HP. (Affected by it's spawn CP)CP and IV will be determined as they spawn. (So better IV means a harder battle with it)It stays there for X Hours. or even days if you want, but bump up the HP some more depending on the duration. (It should be a hard fight)Damage dealt to it will accumulate so people will have to work together to bring it down.Each Trainer has 5 Chances to fight at the start.You regenerate 1 chance to battle again after X minutes/hours.Defeat it before it's timer runs out to win.Everyone who contributed to beating it gets Zapdos. (Similar to the Mewtwo trailer)You get 3 Candies upon the Victory.Moveset Randomizes for everyone as they get it.Can't buddy walk a legendary so you need to do more raids if you want more candy. via /r/pokemongo http://ift.tt/2jtHKgK
"Legendary Raid"
Reviewed by The Pokémonger
on
03:10
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