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"These are the worst Pokemon in Gen 1 (on a objective, quantifiable basis)"


#PokemonGO: Inspired by this discussion, I wanted to find out myself, what the worst Gen1-Pokémon in PoGo is. So, to make this objective and quantitative, I used a form of cost utility analysis to find the worst one.The DataThis table shows the degrees of performance for the chosen, objecitve criteria:5 points4 points3 points2 points1 pointattack227+207+110+92+<92defense206+194+102+88+<88stamina190+160+80+70+<70catch rate40-56%24-32%16-20%10-12%4-8%flee rate5%6%7-9%10-15%20-99%evolve costs122550100/400no evoBase stats: attack, defense, stamina, taken from the Silph Road.5 points for being in the Top 154 points for Top 303 points for the middle of the pack2 points for Worst 301 point for Worst 15Catch rate and flee rate, taken from GamePressSo, if a Pokémon is in the Top 15 for attack, it gets 5 Points. If it is in the middle of the pack, it gets 3 points and 1 point if it is in the Worst 15.For example, here are the stats for Venusaur:Venusaurattackdefensestaminacatch rateflee rateevolve costsstats1981981604%5%no evolutionpoints344151The attack, defense and stamina stats speak for themselves. Venusaur is hard to catch, therefore he scores just 1 point, but he won't run that much (I know, it feels different). As he is the last evolution, he can't be used in pidgey-spams for XP.To weight the different criteria against each other, I compared them pairwise:attackdefensestaminacatchfleeevolveattackx++0++defense-x-0+0stamina-+x+++catch rate00-x+-flee rate----x-evolve costs-0-++xThis means, attack is more important than defense, stamina, flee rate and evolve costs (+) and neutral (0) to catch rate. Catch rate for example is neutral to attack and defense (0), more important than flee rate (+) and less important than stamina and evolve costs (-)This gives me the following weights for each criteria:criteriaweightattack5.0defense1.4stamina4.6catch rate1.9flee rate1.0evolve costs3.0That said, attack is most important, followed by stamina, evolve costs third, then catch rate, defense and flee rate.The ResultsThe worst, useless, dumbest, I-don't-care-about-this-thing Pokémon is (not surprisingly): ONIX!Followed by Magikarp on 2 and finishing third is Ditto.Here are the Top 10 worst Pokémon in Generation 1:nameattackdefensestaminacatchfleeevolveSUMOnix5 x 11.4 x 54.6 x 11.9 x 31 x 33 x 128.3Magikarp5 x 11.4 x 24.6 x 11.9 x 51 x 23 x 229.9Ditto5 x 11.4 x 24.6 x 31.9 x 31 x 23 x 132.3Zubat5 x 11.4 x 14.6 x 21.9 x 51 x 13 x 335.1Meowth5 x 11.4 x 14.6 x 21.9 x 51 x 23 x 336.1Diglett5 x 21.4 x 14.6 x 11.9 x 51 x 23 x 336.5Dugtrio*5 x 31.4 x 34.6 x 11.9 x 31 x 43 x 136.5Kakuna5 x 11.4 x 14.6 x 31.9 x 31 x 33 x 337.9Ekans*5 x 21.4 x 24.6 x 11.9 x 51 x 23 x 337.9Rattata5 x 21.4 x 14.6 x 11.9 x 51 x 13 x 438.5As an honorable mention, there is Pikachu in 11th place, scoring just 39.1 points (att:3, def:2, sta:1, cat:3, flee:2, evo:3 ).This should also make a case for the less beloved Fearow, who comes in at 44.7 points, tied with Persian, Raticate, Parasect, Arbok, Golbat, Venomoth and Seaking.This analysis gives some anticipated results. You can't use Onix for anything, even his high defense is countered by his pathetic stamina. There are Pokémon with worse stats, but you can use them as evolution fodder after all.Ditto on the other hand, feels out of place on the podium.I want to add two more criteria into the analysis:How common is the Pokémon?Has it useful movesets?But I couldn't think of objective criteria (which is easily obtained) for those two criteria, so I let them out of this first iteration. As soon as I find time to copy the data into a google sheet, I'll let you know.Do you have any suggestions for other objective and quantifiable criteria, that should be added into this analysis?edit: spelling via /r/TheSilphRoad http://ift.tt/2jNike6
"These are the worst Pokemon in Gen 1 (on a objective, quantifiable basis)" "These are the worst Pokemon in Gen 1 (on a objective, quantifiable basis)" Reviewed by The Pokémonger on 03:54 Rating: 5

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