"Idea - Pokemon should have different animations when they're below 50% of their health."
It's definitely not a new idea, but I got it from reading the post talking about bad models that is currently on the front page; specifically, I was looking at Archeops and how divided people were on it. Some appreciated its sprite in Black and White for looking badass while others praised Archeops' model for being accurate to its ineptitude at flying.So I thought why not both? He could be like his Black and White sprite at green health, but once Defeatist kicks in he could return to his flailing self that is currently here. It fits, is a good compromise, and just looks nice. And this concept could be expanded to all Pokemon, too! Perhaps it would be unique on Archeops, but it could fix a lot of people's issues with models at present. For example, on a com mon like Rattata or Patrat, once they get below 50% health, they could start to look around frantically and start fidgeting more. It would add more suspense to every battle and add life to the models, which I currently don't like for being rather stagnant, especially in comparison to Black and White's sprites. What do you guys think? via /r/pokemon http://ift.tt/2o7Zm3y
"Idea - Pokemon should have different animations when they're below 50% of their health."
Reviewed by The Pokémonger
on
11:37
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