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"(X-post from /r/Nintendo) I wrote about all the elements and features that I think would make the perfect main series Pokemon game. (Very long)"


(As stated in the tile, I posted this to /r/Nintendo first)WARNING, THIS IS SUPER LONG.First of all, this is heavily biased. Its just the elements that I enjoy the most and think would make the most enjoyable game. You are allowed to disagree. Secondly, this won't contain things like "all the regions lol". Its a list of things that I think are actually possible. Finally, even though this is just my opinion, I'd like you guys to contribute, so tell me the things you'd have in your ideal main series game.Here we go.PokedexAround 300 Pokemon in total would be ideal for the main regional dex. When the games have fewer than this, I feel like there are too many repeats, while when there are more (like in X and Y) I feel like you miss a large amount of Pokemon. If the game is a new generation, the new Pokemon need to be at LEAST one third (100) of the dex. In this instance, I’ll consider regional variants to count as new Pokemon even if they technically aren’t. The other 200 or so Pokemon should be a fair and even selection from the past generations. (No oversaturation of pokemon from certain generations as Gamefreak have been doing recently.) And it goes without saying, but the types need to be equally represented.Obviously the same applies for remakes, only without the 100 new Pokemon.It would also be good to have a few of the later types earlier in the game, such as Ice and Dragon, as you don’t typically get to use them for very long.StoryFirst of all, the cutscenes need the option to be skipped and/or sped up. This is a pretty basic feature that almost all modern games have, but Gamefreak still aren’t quite up to speed on. I always watch cutscenes and read dialogue on my first playthrough of a game, but being unable to skip them on repeat playthroughs is just infuriating. Honestly, I consider Sun and Moon almost un-replayable because of this.As well as skippable cutscenes, the tutorial absolutely needs to be skippable. The basic premise of Pokemon is extremely iconic and well known, and I really can’t imagine the basic act of catching Pokemon is the part kids get stuck on anyway. The part that is probably difficult for them is most likely the gigantic type chart with all of its nonsensical resistances and weaknesses. The tutorial (That as stated earlier should be skippable) should take place in a Pokemon School where you can learn about the entire type chart and the less straightforward mechanics.Difficulty/Level CurvePretty self explanatory, but the level curve should be a steady increase and not have any strange spikes or dips that require lots of grinding or make the game boring. (HGSS are my 4th favorite games in the series, but man, the level curve in those games is awful.)The main game should end when your Pokemon are around level 60-70, and the post game should end with you getting to around level 90.BW2’s challenge mode should return, this time unlocked from the very beginning.Changes made in this mode should involve:Poison damaging Pokemon outside of battleEXP share reverting to its pre-gen 6 mechanicsTrainers with more Pokemon and with increased levelsImportant trainers (Gym Leaders/Trial captains/Rivals) using Z moves and Mega EvolutionThe regular mode should be at the same difficulty level that the 3DS games have been. Almost all JRPG’s have difficulty options now, Gamefreak has no excuse.Region/MusicThere should be multiple paths along each route, and some hidden areas. No route should be able to be walked through in under a minute, and no route should just be a straight line (Even some of my favorite Pokemon games are guilty of doing this)The region ABSOLUTELY needs a large amount of quality dungeons and if a dungeon has a legendary it absolutely has to be large and have its own puzzles (Glares at Kalos’s Unknown Dungeon that holds Mewtwo, one of the most powerful legendaries, but only consists of a single square room)Each town and city should have its own music. Routes are allowed to share music here and there, but at least 10 unique route tracks would be ideal. Both the Town/City tracks and route tracks should have day/night variations. They don’t have to be completely new tracks, but changing a few instruments and sections here and there would be nice.Returning FeaturesThe PSS should return as the online interface, as it is superior to Festival Plaza in every way.Triple and rotation battles should return as multiplayer options. The Battle Royal should also return, this time with heavily customizable options, such as the ability to make matches last until all players run out of Pokemon.Hordes and SOS Battles should both return. SOS battles should ONLY happen after use of an adrenaline orb, however a “calming” orb or something to that effect should also be added so you can force a Pokemon to stop calling for help without needing to use a status effect.Vs. Seeker should return, with the added ability to work indoors and in caves.Dexnav should return but this time with more unlockable features, such as the ability to actually search for Pokemon with specific natures, moves or held items. (Due to how good this obviously is, it should probably be an upgrade relegated to the post game, or only available after using the basic Dexnav for a certain amount of time)Character customization should return, but expanded. The player should be able to edit facial details so every player doesn’t look the same. Clothing options should be expanded, and all clothing types should be able to be dyed, not just T-shirts. A unique idea could be the ability to put Pokemon sprites from Gens 1-5 on your outfits. More accessories should be added, such as watches and necklaces. As well as this, the placement of the Mega Evolution keystone should also be customizable with a few presets. (Arm, Ankle, Neck etc)O-Powers should return, and O-Powers that increase EV gain should be added.The National Dex should return in the main game, and not require a paid subscription to a completely separate app or a constant internet connection. (However the Shiny Charm should be obtainable by simply completing the regional Pokedex. A reward for completing the National Dex could be something more inconsequential that can be obtained through other methods so players who feel too intimidated by it don’t get left out, like a set of competitive items or something similar.)The bike should return, and this time come in a variety of different colours. Also, like Sinnoh’s bike it should have two speeds.Generic Trainers should have unique encounter themes like before (Why did they take this out in the first place?)QOL Improvements/New FeaturesTechnically not new as it was in 2005’s Gale of Darkness for the Gamecube, but catching multiple Pokemon during one battle is long overdue in the main series considering the focus on hordes in Gen 6 and SOS battles in Gen 7.Shiny Pokemon and Pokemon with major gender differences should appear as such on the party screen and in the PC.If you have maxed out a traded Pokemon’s friendship, you should be able to change their nickname.Wherever the daycare is, it should have a loop around it (Like the Battle Resort) to make egg hatching less tedious.You should be able to change the Wi-fi battle backgrounds like you can with the music.IV’s and EV’s should both be viewable on the regular status screen, and both should be represented by numbers rather than vague charts.Rusty bottle caps should be added, allowing you to take 1 IV away from a certain stat. As well as this, the required level for Hyper Training should be lowered to level 50, as this is the standard level for almost all Battle Formats.There should be an option in the menu that makes it so the route/dungeon theme doesn’t change when on the Bike or surfing.Either some new pockets to thin out the Items pocket, or more "Pouches" similar to the Berry Pouch from FRLG for Mega Stones, and possibly some for items with over 15 variations, like plates and memories.You should be able to buy Apricorn balls from a special store.Event Pokemon can return but they need to follow a few rules:If the event Pokemon is a shiny version of a Pokemon that is usually shiny locked (eg: Tapu Koko), a completely unobtainable Pokemon (eg :Marshadow) or an unobtainable item (eg: Snorlium Z) they should be distributed by a code/QR code that never runs out. (Like they have for Magearna). This way, people who don’t buy the games at release or can’t use their 3DS/Switch at the time of the event don’t get screwed over out of something they probably can’t get again, and won’t be forced to hack it in.If the Pokemon is just a good Pokemon that can be obtained regularly (eg: Shiny Rayquaza) then it can be a timed mystery gift.The ability to mass release Pokemon should be added.The HM/Pokeride problemHM’s suck. They forced you to waste move slots and even party slots on Pokemon/moves you didn’t actually want.Pokeride sucks. It may have allowed more team freedom, but using someone else’s Pokemon completely drains the fun out of it, and the ridiculously bad gear you’re forced to wear every time you use it makes it even worse. (Not to mention that there isn’t a single rocky path before you gain access to Mudsdale, so its inclusion is completely pointless)I feel like there are plenty of better solutions they could have gone for, as fans have had better ideas for years. Two options I think would work are:Special HM moveslots. Pretty simple, they’re just extra slots for moves that can’t be used in battle and can only be filled by HM’s.The other option (And my personal favourite) would be to bring back a heavily modified version of the Ride Pager. All the HM’s would still be in the game, and they would still be required to explore hidden areas and traverse through the world. However, this is where the Ride Pager Plus comes in (trademarked, pls no steal). The Ride Pager Plus would allow you to summon Pokemon from you PC to instantly use for the required task, and then send them right back when you’re done. This would basically require you to register the Pokemon you wish to use for the task whenever you receive a HM.(I’ll provide a detailed example. Say I’m halfway through the game, and I’ve just received the HM for Surf. I don’t have a Pokemon in my party that can learn Surf, and don’t want to add a party member that can learn it as I already have a comfortable team of 6. I go up to a body of water and press A. The game tells me that I don’t have a Pokemon in my party that can surf, and asks me if I would like to register one from the PC. I select a Lapras from my PC. It confirms with me that Lapras is the Pokemon I want to surf on and then we’re good to go. From then on, everytime you go to surf you will automatically use the Lapras that you just registered, even if you’ve moved it. Of course, if it's traded away or released it will become unregistered, and you will have to register a new Pokemon. This system will apply for all of the HM’s. You will also be able to go into the bag and use the Ride Pager Plus as a key item to allow you to register and unregister Pokemon at any time.)Post-gameNew areas to explore during the postgame are an absolute must, and I’m not talking about a single city. I really like Sinnoh’s post-game island. Despite BW2 being my favourite game, I’m actually NOT happy with how it gated off the post game areas. They were essentially areas that you by all means should’ve been able to access, but couldn’t due to arbitrary reasons (“Today we’re dancing for no reason, and one day we’re going to disappear for no reason!”)However Sinnoh’s battle zone was a completely new island only accessible by boat, and only strong trainers were allowed a ticket. I personally think this makes a lot of sense. Basically, post game areas being a whole new island is fun, but being an area that was just locked off for no real reason isn’t as fun.The Island should have a few new settlements, routes and dungeons. Preferably at least one Legendary as well.Post game storylines are cool as well, and honestly I feel like it could be cool if we had multiple. Maybe one could take place on the post-game island, and one could take place in the main region.In terms of Battle Facilities, the generic Tower clone of the week should return. (Maybe they could throw in a few cameos from old characters like they did with the battle Tree). As well as this, a facility in the style of Black Tower and White Tree Hollow should return (I stand by my name of the Battle Fortress). Having a Battle Facility that basically doubles as a traditional dungeon with the ability to level up and earn money is nice. Finally, a Facility like the Battle Factory where you use rental Pokemon would also be nice.There also needs to be multiple trainers (and gym leaders) to rematch OUTSIDE of the Pokemon league and Battle facilities.(BW2 were great with this as they had: the 3 members of the Shadow triad, the former champion Alder, Colress, Morimoto, Nishino, Striaton Gym leaders, Cynthia, N (Once with his Dragon and then again every season with a different competitive weather team) your Rival Hugh and Bianca and Cheren with the Memory Link.)Major characters should all have new dialogue once you beat the champion/post-game missions....Heyyou,didyouactuallyreadallofthis?Ifso,uhthanks!AsIsaid,shareyourownideaswithme! via /r/pokemon http://ift.tt/2s3VCm6
"(X-post from /r/Nintendo) I wrote about all the elements and features that I think would make the perfect main series Pokemon game. (Very long)" "(X-post from /r/Nintendo) I wrote about all the elements and features that I think would make the perfect main series Pokemon game. (Very long)" Reviewed by The Pokémonger on 20:15 Rating: 5

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