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"[Analysis] Best use of TMs to maximize DPS"


#PokemonGO: “What is the best way to use my TMs?”While I’ve seen a number of posts and comments on this topic, I’ve not yet seen an actual quantitative analysis on how to get the best bang for your buck when it comes to TM usage. (If there has been one, please feel free to correct me.) I decided to do some analysis of my own, and figured I’d share the results with you fine folks. But first, some background.When choosing where to apply your TMs, there are a number of factors to consider beyond merely DPS. For example, getting a boost of 1.5 DPS for your Tyranitar may be more useful than a boost of 2.6 DPS for your Arcanine. However, since these other factors can be difficult or impossible to quantify, I decided to focus on DPS. More specifically, the purpose of this analysis is to determine which movesets will gain the most DPS from the use of a TM.I started with the moveset rankings and damage spreadsheet maintained by u/iNono22, which in turn was based on the original spreadsheet from u/Professor_Kukui. All credit goes to those fine travelers for their work on determining weave damage (per hundred seconds) for each moveset.Based on that data, I calculated the difference in damage (per hundred seconds) between each moveset for a particular mon and each other moveset that can be obtained by using either a quick-move TM or a charge-move TM. These results were then compiled to determine the best case scenario, worst case scenario, and expected (average) change in damage for applying each type of TM to the moveset. Here, we take into account that the set of possible moves excludes both the current move and all legacy moves, and assume equal probabilities for all possible moves. For example, using a QTM on Arcanine with Bite (legacy) gives a 50/50 chance of Fire Fang / Snarl, whereas using a QTM on Arcanine with Fire Fang will always result in Snarl.Since this was a bit of a pain in the pooper, I limited the current analysis to 18 of the more useful attacking species for the current meta: Alakazam, Arcanine, Donphan, Dragonite, Espeon, Exeggutor, Flareon, Gengar, Golem, Gyarados, Heracross, Jolteon, Lapras, Machamp, Poliwrath, Rhydon, Tyranitar, and Vaporeon. The results and underlying data can be found here. You should be able to view the results and download the file to play around with it. If your favorite mon isn’t on the list, you can also copy one of the current sheets and insert the moveset data from the “All” sheet. (You’ll also need to indicate current moves with “1” and legacy moves with “0” to get the correct results.)While you can see the full results in the link above, here are the top ten entries for each type of TM:Quick TMMachamp (Bullet Punch / Cross Chop) Current DPS:15.93; Expected Δ: 3.68Machamp (Bullet Punch / Submission) Current DPS:15.84; Expected Δ: 3.6Machamp (Bullet Punch / Stone Edge) Current DPS:15.74; Expected Δ: 3.51Machamp (Bullet Punch / Heavy Slam) Current DPS:16.1; Expected Δ: 3.24Machamp (Bullet Punch / Dynamic Punch) Current DPS:19.08; Expected Δ: 3.17Machamp (Bullet Punch / Close Combat) Current DPS:17.34; Expected Δ: 3.11Heracross (Struggle Bug / Earthquake) Current DPS:16.2; Expected Δ: 2.95Dragonite (Steel Wing / Hurricane) Current DPS:18.15; Expected Δ: 2.91Arcanine (Snarl / Fire Blast) Current DPS:17.88; Expected Δ: 2.63Golem (Mud Slap / Stone Edge) Current DPS:17.82; Expected Δ: 2.628Charge TMPoliwrath (Bubble / Ice Punch) Current DPS:15.98; Expected Δ: 4.35Gyarados (Bite / Twister) Current DPS:12.69; Expected Δ: 4.23Gyarados (Dragon Breath / Twister) Current DPS:12.69; Expected Δ: 4.23Gyarados (Dragon Tail / Twister) Current DPS:13.50; Expected Δ: 4.05Poliwrath (Mud Shot / Ice Punch) Current DPS:14.00; Expected Δ: 3.96Gengar (Hex / Dark Pulse) Current DPS:15.80; Expected Δ: 3.65Lapras (Water Gun / Dragon Pulse) Current DPS:16.08; Expected Δ: 3.38Poliwrath (Rock Smash / Ice Punch) Current DPS:16.18; Expected Δ: 3.38Gengar (Sucker Punch / Dark Pulse) Current DPS:15.34; Expected Δ: 3.28Gengar (Shadow Claw / Dark Pulse) Current DPS:17.94; Expected Δ: 3.11tl;dr: I analyzed a bunch of movesets to calculate how much the DPS is expected to change when a TM is used. Results can be found here.PS: This is my first post on the Road, so hopefully I didn’t screw anything up too badly. Feel free to provide feedback and suggestions for improvement!Edit 1: Formatting and minor text fixes.Edit 2: To clarify, I'm not suggesting that these lists should be viewed as rankings of the best way to use your TMs. My goal was just to provide more info to help inform make better-informed decisions. Also, it's important to note that this data does not take into account the defender's weaknesses and resistances, which is particularly important in the context of raids. via /r/TheSilphRoad http://ift.tt/2v1IgJv
"[Analysis] Best use of TMs to maximize DPS" "[Analysis] Best use of TMs to maximize DPS" Reviewed by The Pokémonger on 10:29 Rating: 5

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