"[BUG] If healing Pokemon after fainting during a raid, but the raid times out, you'll lose your healing items and need to heal again"
#PokemonGO: Sorry for the long title post, but I noticed something during two raids yesterday, and also if this bug is known, as I haven't noticed it in the known issues threads. Anyway, twice yesterday I was running Zapdos raids where I fainted with about a hundred seconds left, but the boss was definitely not going to die in the time remaining (you know when you're slapping your head because no one sent out Golem) so I thought I'd just go ahead and heal my Pokemon for the next raid. I start using revive and potions and get all healed when I get the raid time over prompt.So back to the boss screen and I push the join battle button. To my dismay, where I'd normally see the auto selected lineup of Golem, Tyranitar, and to my ever annoyance, my highest powered Rhydon, I instead see a bunch of Chansey and Blissey. I selected one to replace them, and none of my usual lineup are available. So I go to the item screen, suspicious, and select revives, and lo and behold, all my Pokemon that fainted in the last battle are on screen. However, my revive and potions, which I keep at 100, are both at 94 from the previous healing during the raid.This wasn't a particularly big deal to me, but I tested it again on another raid I could tell was going to fail, and it happened again. I'm in a city, so items aren't the biggest issue, but it's something I thought could occur to rural players that could hit their item count pretty hard. via /r/TheSilphRoad http://ift.tt/2vFj3Ds
"[BUG] If healing Pokemon after fainting during a raid, but the raid times out, you'll lose your healing items and need to heal again"
Reviewed by The Pokémonger
on
02:27
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