"List of Issues in PokemonGo 0.79.3 - October 2017"
#PokemonGO: 0.79.3 has been out for a while, and there are a number of bug posts circulating again,so I think its time to run another list summarizing and consolidating all of the current issues.You can add value to this list by doing the following:- Post evidence about new, existing or fixed issues as a new comment- Include screenshots or a Reddit post if possible- Remember to include your phone / device detailsIssuesPokestopsP1. New pokestops added then removed on Wed Oct 11 were never added back into the game [1] [2] P2. Spinning 2 pokestops in quick succession only gives you one set of items for the former and locks the latter one only giving you half the items it should have. [1]P3. When receiving a large number of items from a pokestop, the UI does not show every single item as the item previews load offscreenP4. Pokestops sometimes show a previous cached photo disk imageP5. Spinning the gym pokestop will often incorrectly move focus to the gym defenders then give out itemsP6. Pokestops sometimes expand when they are not supposed to [1]P7. Using a PTC "child account" that has become of age (+13yo), cannot view sponsored pokestops or gyms [1]Raids Battles and Bonus Capture PhaseR1. Raid timers having 2-5 seconds less time than they are supposed to haveR2. Players in the raid lobby lineup randomly swap positions when scrollingR3. Impossible to be awarded the "First Throw" catch XP bonus on a raid boss (first ball bug)R4. Legendary raids do not count towards the "battles won" total on the players raid profile [1]R5. Last raid ball catch animation only has 2 animations ("one shake + flee" or a successful capture)R6. Healing or reviving during a raid battle consumes the items without healing unused Pokémon [1] [2]R7. The game crashes when viewing trainers profiles from within a Raid lobbyR8. When using Ditto in a raid, it transforms into the pokemon it was originally caught as [1]R9. Using items in the raid lobby does not work as intended (reshuffle pokemon on healing, but never reshuffle manually selected pokemon) [1] R10. Selecting raid line-ups from the raid lobby has poor performance (?)R11. The "go to raid" navigation icon still covers the raid timer in the overworld [1]R12. Increased reports of raid timers ending 3-10 seconds too early when raidingR13: Damage from a raid boss charge move can be carried over from the pokemon it hit to also hit the next pokemon to come out, effectively dealing the damage twice.Battling, Berry Feeding, Badges and Defending GymsB1. Dodging a fatal attack in raids and gyms glitches your attacking Pokemon (Dodge Glitch)B2. Various desyncronisation issues during battles (including raids) [1]B3. Leaving or Crashing immediately after kicking a defender out of a gym, locks you out of that gym [1] [2]B4. "Not very effective" shows up incorrectly against dual type Pokemon when the damage should be neutralB5. Charge attack bar is delayed in showing you have used a charge move (rubber banding issue)B6. Gym Defenders who have recently been kicked and placed back into a gym do not get their berry count reset [1]B7. Occasionally 'all your pokemon have fainted' displays instead of 'you won' when defeating a gymB8. Berry feeding UI not disappearing when it is supposed to [1]B9. Leaving Remote berry feeding requires your next action in Pokemon Storage to be completed twice (double press) and can possibly freeze the game if you double click elsewhere [1]B10. When on the gym line-up selection screen for a normal gym battle the "battle" button becomes grey and unusable for no reason, and will not re-enable itself without leaving and re-entering the gym.B11. Clicking "Go To Gym" multiple times in quick succession causes multiple visual glitches, and causes the gym to stay in range on the overworld map [1]B12. Pokemon Type images appear as backgrounds to gym badges [1] [2]B13. "'Super/Not very Effective" messages block the ability to see "Pokemon is using X" attack messagesB14. The "Drop defender in a gym" button stays greyed out even if you move into range of the gym.B15. Increased reports of the app crashing when on the choose line-up screen for a gym battle and completing one of the following: scrolling through the defending pokemon, Choosing not to battle or commencing a battle.B16. Battling a gym with an egg on it kicks you back to the overworld when defeating all defendersCatching, Hatching and Interracting with PokemonC2. Distance to the equator affects your ability to spin pokestops [1]C3. Interacting with a gym will reset any un-saved egg distances recently walked [1]C4. Tauros and Farfetched spawn rates are too rare in certain areas (?) [1]C5. Pokemon are not able to be powered up over level 39 [1]C6. Egg Pokemon are visible in storage before they hatch (also transferring them crashes the app - Fixed?)C7. Tapping a Pokemon just as you go out of range freezes the UI requiring a restartC8. Visual bug, pokemon get favourited when swiping through pokemon collection (?) [1]C9. Pokemon that fly upwards during catch animations can break throwing mechanics on the next throw (?) [1]C12. Long trainer usernames do not disappear during a gym battle against their pokemon [1]C13. Clicking the notification that your Pokemon needs a berry crashes the game (?)C14. Scrolling through Eggs often freezes and is not responsive (?)C15. Sometimes when clicking on a wild pokemon, the Zoom in animation is replaced with a first person view from the targeted pokemons perspective [1]C15. Server lag when applying a berry will reset curve ball status if the berry loads during a throwC16. Leftover lag from v79.2 is still present when throwing pokeballsMiscellaneous issuesM1. Increased occurrences of blank sightings and Pokemon disappearing [1]M2. Changing tabs between pokemon Go forces a blank sigtings occurance [1]M3. Increased reports that opening the Journal / Player profile crashes the game [1]M4. Increased reports of unnecessary GPS Drift, "GPS Not Found" or the player not moving even on newer phonesM5. Poor game performance in areas with lots of gyms, stops, lures, Pokemon or people completing raidsM6. High rate of data usage since the Gym updateM7. The retry button when failing to launch the game rarely worksM8. Lock screen push notifications with lots of text are generally cut off, and its impossible to see the full messageM9. Genders marked off in the pokedex have not been implemented retroactivelyM10. Evolution items awarded from the 7 day streak do not show up in the journal (?)M11. Increased reports of a white/light blue or black screen on starting the gameM12. Increased reports of Lag when using incense [[1]](Severe Lag when using incense http://ift.tt/2lonyT2)M13. The gold level (1000 completed) raids badge (Champion) has the wrong logo (needs verification) [1] (?)Visual and Graphical BugsV1. Various instances of the player model textures rendering as the buddy texture [1] [2]V2. Battle animations from gyms in the overworld are visible on the catch Pokemon screen [1]V3. When selecting the gym pokestop quickly and spinning, the view returns to the defenders of the gym to give out the itemsV4. The icon to edit pokemons name is missing from defenders who are currently holding gyms [1]V5. The gym "head to head" battle screen shows tiny models of pokemon [1]V6. The gym overworld tornado still displays on players who have remote fed gyms [1]V7. Arbok does not display in the overworld buddy screen [1]V8. New pokemon added to the pokedex animation, visually show the newly acquired pokemon as number 025 in pokedex [1]V9. Charge attack animations are overridden / not-displayed when used alongside multiple quick attacks.V10. Pokeballs often sink into the ground (think this happens when the game dosnt register a catch or flee)V11. The players model on the overworld can be trasparent or solid colours [1]V12. Possible to get duplicate models of pokemon (can someone find this post for me on how to recreate) [1]V13. Feeding pokemon more than 100 berries in the gym makes the berry count not fit on the screen.V14. Visual bug when receiving a free raid pass for the day automatically while about to throw a premium raid pass will use your free raid pass.V15. Z-Fighting (?) has existed since the launch of the game [1]V16. Cosmetic items (belts, 3d glasses, etc) are grey when viewed on players in gymsV17. Gender can sometimes be changed when interacting with Gyms [1]V18. Some pokemons idle animations cause them to dissapear from the buddy ui [1]V19. Zapdos's model currently incorrectly uses the shiny model (?)Device and AccessoriesD1. Go+ has large response delays on iOS 11 and Latest Android Updates.D2. Pogo+ will often not reconnect a second time in a single session, restart of the app is required to reconnectD3. Pogo+ disconnecting after an hour will crash the app on iOSD4. Pogo+ Crashing will freezes the app in the background upon disconnectD5. The Go+ on its own sometimes gives a "Pokestop is not ready to spin" when not manually playing the gameD6. Go+ Takes multiple attempts to connect on various phones (Samsung Galaxy more than others?)D7. Unlocking the phone screen will open PokemonGo with a black screen on most phones. [1]D8. When updating the game on android, the home screen icon disappearsD9. Phones like the Samsung S8 have aspect ratio issues selecting menus such as the journal button [1]D10: Phones with 18:9 aspect ratio (S8, G6) have incorrectly laid out loading screens [1]D11. Normal Pogo+ usage on Android has poor responsiveness compared to normal iOS usage (?)D12. Toggling inbuilt iOS Battery Saving mode on newer iphones causes GPS not foundD13. Music volume lowers when opening PokemonGoD14. Apple Watch Series 2- OS4 - Pokemon Go app crashes the watch during hatching egg animation or skips the animation and hatch all together.D15. Apple Watch 2, distances walked varies from distances on eggs. and are not syncing correctly.D16. Apple Watch not correctly displaying the xp progress towards the next level.Language and LocalisationL1. Thai characters are displayed as question marks (on iOS11) [1]L2. Searching pokemon using Traditional Chinese characters does not work [1]L3. Italian: "Go to Gym" button in Italian read "Vai alla palestra" instead of "Vai alla"L4. Hebrew text is reversed since the game launched [1]L5. Italian: Champion (Raid) Medal show the word "NO" as its progressL6. Legendary medal incorrectly says "EX" in the title for some languages [1]L7. Japaneese search terms are missing from the game [1]L8. Gen 3 Ghost pokemon are incorrectly translated in Chinese [1]Possible EnhancementsPreviously this thread included a list of suggestions and they are still welcome,but once I realized how large the bug list is to maintain, I dropped the suggestions off the post.I have outsourced the enhancements list to my website to be able to have more of the character limit to detail http://ift.tt/2ff7UUo they are justified, please feel free to post suggestions to the game (Enhancements) below too, but it is not the main aim of the post anymore. Just make sure they arnt already listed on my enhancements page via /r/TheSilphRoad http://ift.tt/2loDFA6
"List of Issues in PokemonGo 0.79.3 - October 2017"
Reviewed by The Pokémonger
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