"Adventure Sync rewards definitely could be improved"
#PokemonGO: So now it's the second week in a row that we've had Adventure Sync running. I think for the most part, people are happy with the system itself, albeit with some discrepancies between activity logged in their respective health app compared to what PoGo reports. But I think Niantic definitely needs to revise what the rewards are, as I am seeing a lot of reports with people being let down over walking over 50km and getting not all that much in return for their efforts.Personally, I had over 60km logged, and despite the influx of Pokeballs, Great and Ultra Balls, my rewards were a single rare candy and a 5km egg. According to my journal - no stardust obtained either. Considering I can easily complete a T1/2 raid and spin a couple of stops to get those same rewards, 60km of walking doesn't seem too fair.Niantic should definitely consider rejigging the reward tiers. A guaranteed 10km egg would be an awesome way to motivate me more to walk more if I've hit 50km, and same with guaranteed stardust (50km could be 10,000 stardust, 25km could be 5,000, 5km could be 1,000 stardust perhaps?). Some incubators thrown into the mix would be nice as well. Anything to motivate players to walk about and continue playing the game, and of course, motivate to purchase coins ;)What is everyone else's thoughts on this matter? via /r/TheSilphRoad https://ift.tt/2DfHsHh
"Adventure Sync rewards definitely could be improved"
Reviewed by The Pokémonger
on
18:08
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