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"I did 17 legendary raids yesterday and ZERO charge TMs"


#PokemonGO: Yeah yeah I get it, its just bad RNG but at some point we gotta hold Niantic accountable for these abysmal odds that are not only holding us back from building optimal PvP teams but also raid teams. I was really annoyed by this yesterday because not only did I spend premium raid passes on those raids but also because im all out of charge TMs and I currently have a pretty big backlog of Pokemon that still need the right charge move(s) to become usable. And this wouldnt be nearly as bad if each Pokemon didnt waste 1-4 charge TMs on average before getting the right move.I also get that its a free game and that Niantic can do whatever they want to increase their revenue but when these terrible odds are constantly wasting premium items and having a negative impact on your raiding and PvP experience, its just kills the fun. For example, I maxed out 3 more Electivires for Kyogre raids on the 16th and I couldnt get the best use of any of them because they either have Thunder or Thunder Punch and whenever I use a charge TM, it switches back and forth between Thunder Punch and Thunder further wasting my valuable TMs. This needs to change and the best way I can think of currently is by either increasing the charge TM drop rate or eliminating the possibility of the same charge move getting selected more than once. via /r/TheSilphRoad http://bit.ly/2sJ5Jiv
"I did 17 legendary raids yesterday and ZERO charge TMs" "I did 17 legendary raids yesterday and ZERO charge TMs" Reviewed by The Pokémonger on 14:55 Rating: 5

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