"Simultaneous charged move issue in PvP (GamePress)"
#PokemonGO: Key findings:In the initial battle, the player hitting “USE THIS PARTY” last will fire their charged move firstIn a rematch, the player hitting “USE THIS PARTY FIRST” will fire their charged move first.The connection quality deteriorates significantly in rematches.Here is the article including some video proof:http://bit.ly/2TmJbQx we just posted this on Silph Arena, but as I’ve spoken with people in my community even casual battlers are interested to know this.In PvP a common issue is that both trainers have their charged move fire at the same time. Initially it was thought to be random, but it has now been determined there is a pattern. This is a huge deal that swings matches, so knowledgeable players are able to game the system and always have charged move priority against those who don’t know about it.There was one deviation from the pattern in testing, and I’ve experienced one other since. Working theory is that it is connection related.I’m aware that much of the community uses PvP for the rewards and many don’t care about the outcome. That’s fine.For those who do care about winning (now or in the future), we want to make sure you are educated. Thanks! via /r/TheSilphRoad http://bit.ly/2sMywmi
"Simultaneous charged move issue in PvP (GamePress)"
Reviewed by The Pokémonger
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