Ads Top

"It’s about time Niantic acknowledges the bug where Pokemon with two charge moves won’t faint and stall the battle!"


#PokemonGO: I’m referring to the bug where the game sometimes won’t switch out fainted Pokémon with double charge moves and will stall the battle if you don’t manually select your next attacker (upon other workarounds).First it was Gengar with Psychic + Shadow Ball which affected Azelf and Mewtwo shortman raids. Now it’s Mamoswine with Ancient Power + Avalanche and Gardevoir with Synchronize + Dazzling Gleam that’s affecting Rayquaza raids (granted the duo is much easier for Ray but that’s not the point).I feel bad replacing and losing community day and other exclusive moves, but it’s also unfortunate to get this bug. It’s mildly annoying to invest extra stardust and candy into these Pokémon only to have them perform worse than if they had a single charge move.What’s everyone thoughts and opinions on this? They managed the fix the dodge bug after two years, so maybe they can fix this one too.That’s all thanks for attending my TED talk.TL;DR - Double moves on a Pokémon can cause it not to faint properly. It should be fixed.EDIT: simplified my message via /r/TheSilphRoad https://ift.tt/2YM4Ube
"It’s about time Niantic acknowledges the bug where Pokemon with two charge moves won’t faint and stall the battle!" "It’s about time Niantic acknowledges the bug where Pokemon with two charge moves won’t faint and stall the battle!" Reviewed by The Pokémonger on 13:18 Rating: 5

No comments

Hey Everybody!

Welcome to the space of Pokémonger! We're all grateful to Pokémon & Niantic for developing Pokémon GO. This site is made up of fan posts, updates, tips and memes curated from the web! This site is not affiliated with Pokémon GO or its makers, just a fan site collecting everything a fan would like. Drop a word if you want to feature anything! Cheers.