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"[Suggestion] We need a performance update stat"


#PokemonGO: What PoGo really needs is a way to keep running on lower end phones and consume less battery. One good way is to add performance options. For example "Temple Run 2" has graphical options that allow the game to run in a varied amount of devices. The fact that some effects in the game are very heavy while the game runs in full resolution makes this game difficult to play on lower end devices.Please, let us choose Effects Quality and Render Resolution! Unity allows both of these changes to be implemented!Case in point:I own an LG G2 Mini which has a lowly 1GB of RAM. Today I attempted to catch a Charizard, and after wasting 40 razzberries accompanied by 20 ultra and 20 great balls, my game crashed, and when I opened it again the Charizard was gone. Another day, on the first Holiday Box series, I was short 10 PokeCoins to buy the first box tier, and attempted to bring a lvl1 gym down for an entire hour because the game kept crashing on me before delivering the final blows. I ultimately gave up on it. via /r/pokemongo http://ift.tt/2hOlTEh
"[Suggestion] We need a performance update stat" "[Suggestion] We need a performance update stat" Reviewed by The Pokémonger on 21:28 Rating: 5

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