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"I think a buff for type effectiveness will make the game way more strategic"


#PokemonGO: Niantic did a great job with the recent update, balancing moves, and make fast moves fast again. I really like it!However my biggest wish would be still that they buff type effectiveness.At the moment, getting STAB is everything you need, everything else will always be suboptimal, and in best cases, just as good as your STAB move.Getting higher damage due type effectiveness will greatly improve strategic thinking and also make exotic/bad moveset combinations more valuable. They don't need to go double damage like in the original, but a small tick like 1.4 or 1.5 ratio would make a difference and i think things will still be balanced. Alternatively they could make STAB make a little bit less, like 1.1 or 1.15.Let's take Bulldoze Arcanine as an example. Everyone knows, getting this move you are screwed. Wouldnt it be cool if you can use it as an alternative to attack electric or poison types? At the moment, it makes no sense because attacking it with your flamethrower Arcanine will just have the same effect because STAB and Type effectiveness is just the same.It would also create niches for pokemon which are considered complete garbage because they dont learn(ed) a single STAB move (Seaking ..)Immunities should also be a thing. They don't need to make 0 damage but something like a dodged hit damage (0,25 i think) would be fine.What do you think about it?TL;DR: STAB and Type effectiveness should not be the same ratio, because it kills strategic thinking and all you want is a STAB moveset. via /r/TheSilphRoad http://ift.tt/2lyHa3g
"I think a buff for type effectiveness will make the game way more strategic" "I think a buff for type effectiveness will make the game way more strategic" Reviewed by The Pokémonger on 23:41 Rating: 5

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