"Bad news for rural players: as a hardcore player, today I received my last evo item (a dragon scale), and it took just under 10,000 pokestops to get them all."

#PokemonGO: See: Current Items, Day 2 of Gen 2, Day Z of Gen 2Start: Feb 17, 3pm (I took off work and played that Friday morning, after playing 6pm-1am the day before). Thus I take this number and subtract 500 to get a conservative estimate.Ending Image: 1:34AM 3/10/17Start = 46053 - 500 = 45,553 at launch End = 54751 at evo dex finished20 items inventory. 8 Used.Yielding... 9158 pokestops. 28 items. 8 unique ( 1 + 1 + 21 + 21 + 2*1). This means I got an item once every 327 hits, or .00304 times. Since everyone gets one on their first 7th (or 2nd, if not the first), you could say 9157/27 = 1/339 = .00295, which would be a more realistic estimate.Statistically I'm only slightly an outlier since it took me over 3.5x the minimum amount. I believe statisticians call this the coupon collector problem and it looks like you can expect the average to fall at 2.71x to "hit all 8" if each item had the same chance (math gets tricky if up-grade & scale are half). Not too bad overall, I suppose.I would hope odds go up over time, particularly for rural players, but currently we have no evidence of this. Maybe we'll see an event soon. via /r/TheSilphRoad http://ift.tt/2mspHfa
"Bad news for rural players: as a hardcore player, today I received my last evo item (a dragon scale), and it took just under 10,000 pokestops to get them all."
Reviewed by The Pokémonger
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21:45
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