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"Making lower cp pokes viable as defenders and poison pokes viable as attackers"


#PokemonGO: Honestly move diversity in Pokemon Go isn't really great. They're all just basic damage with nothing that differentiate them from one another(except damage). But what if those moves have varying effects on them. Examples are poison moves have a chance to poison opponent(damage per second), electric moves have a chance to paralyze(has a chance to skip an attack), Wobbufet's mirror coat actually dealing double damage to the attack last received(makes him a really great defender), counter increases damage based on enemy's attack damage, draining kiss healing user, etc. It would be nice if something like this gets implemented so that the game wouldn't just be hit and dodge. via /r/TheSilphRoad http://ift.tt/2qYxy7h
"Making lower cp pokes viable as defenders and poison pokes viable as attackers" "Making lower cp pokes viable as defenders and poison pokes viable as attackers" Reviewed by The Pokémonger on 15:55 Rating: 5

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