"Rather than making all raids level 20+, each raid difficulty should be unlocked at a certain level."
#PokemonGO: I've seen a lot of complaining about bugs with the raid. This is nearly my idea for a solution. I understand raids have been dropped to level 5+, but I have seen some people doing raids and being carried through when they have no business being there and contribute nothing. Also catching Pokémon above their level seems to be a bug, this could solve that as well.My suggestion is to unlock various difficulty of raids based on player level. So... with gyms being unlocked at level 5, I found it to be reasonable to add access to raids every 5 levels after that.Level 1 raids are unlocked at level 10Level 2 raids are unlocked at level 15Level 3 raids are unlocked at level 20Level 4 raids are unlocked at level 25Again this is just an idea and I think it would get a lot of people to raid more evenly with their level of players unless of course high level players DECIDE to help others on lower level or have reasons to be there themselves.Also this will not allow players of too low of level to be carried through higher levels of raids and getting chance to get Pokémon out of their normal reach.It will also give more incentive to those who WANT to participate in those levels of raids, to grind to those higher levels so that they are CAPABLE and HELPFUL in said situation.This is my idea, I welcome all negative and positive feedback but let's keep it wholesome! Thanks for reading and hope you all have some great catches today!Edit1: changed some of my suggested levels based off of the positive criticism of the community. Thank you for your input so far guys! via /r/pokemongo http://ift.tt/2se4ZAc
"Rather than making all raids level 20+, each raid difficulty should be unlocked at a certain level."
Reviewed by The Pokémonger
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16:24
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