"[Idea] Every week there should be a new small twist so that there's never a boring stale 'base' game, and always something new to strategize around and focus on like events give"
#PokemonGO: The events are awesome, and a lot of us share the feeling of losing interest once they finish.Doing events every week obviously doesn't work, but what if elements of events were distributed around every week so there was always some new facet to be focusing on and trying to strategize around, and never a boring off-period. e.g. -10-20% of spawns are from a global list of say ~10 pokemon, a distribution of different rarity tiers (but not all the same type, such as ghost, fire, etc), which is changed up each week, so each week there's something to potentially focus around for filling out your dex / building your raiding team / getting mass evolution candy / etc.Some weeks there's +1 candy on all catches (or maybe +1 per evolution stage), so it's a good week to get out there using pinaps. Not quite the craziness of double candy, but it's a little twist to focus your strategy on that week and save resources for. (and buy bag space wink wink)Some weeks there's +50 stardust per catch or something, encouraging more catching in general if you're low on stardustSome weeks eggs start incubating with a lower distance (say 80%), hence a good time to focus on hatching a lot of eggs (and a good time for people to stock up on incubators)Some weeks berries are more effective, like pinaps give an extra candy, feeding gym defenders gives greater stardust and gym badge xp - a good time to focus on more remote gyms - or something.Some weeks might just give more gym badge xp in general, as per the above idea, so a good time to focus on those more remote gyms at the extreme of your walksBasically stuff to vary up the playstyle, make no single week the same as before, give a new reason to be getting out and focusing on some sub-part of the game just like events. via /r/pokemongo http://ift.tt/2Ago9d8
"[Idea] Every week there should be a new small twist so that there's never a boring stale 'base' game, and always something new to strategize around and focus on like events give"
Reviewed by The Pokémonger
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