"Rotom Dex’s Excessive Dialogue"
I'm currently enjoying USUM and just got to Ula'Ula and everything is great so far except for Rotom.I've seen a couple threads already discussing how annoying Rotom can get with his constant dialogue. I don't think it's a bad fearure, it just have a bad implementation. I love the friendly interaction with Rotom from time to time and the Roto Loto.My issue is Rotom giving me advice for a lot of basic stuff and the frequency of these advices. If Rotom starts giving me a tip and I run into a wild Pokemon or I open my bag, the dialogue will just start from the beginning until I let it end. Or five minutes won't pass from the last advice and I have to go through another one!I know the games are directed mainly to a younger audience who most likely doesn't care about this type of things, but I would love if GameFreak actually thought of the older audience when implementing new features.It would be great if they were somewhat active through social media like other developer companies or the official Nintendo/Pokémon pages. That way we could at least voice our opinions directly to them, even though I doubt they care as much. via /r/pokemon http://ift.tt/2zBZD9u
"Rotom Dex’s Excessive Dialogue"
Reviewed by The Pokémonger
on
23:58
Rating:
No comments