"What if dust and candy depended on accuracy?"
#PokemonGO: Throw accuracy is one of the only skill-based game mechanics in the game. I think Niantic can double down on this concept with further incentives to accurate throwers, thereby rewarding skilled trainers without disrupting game balance or penalizing casuals.Suggested capture rewards:Basic / stg 2 / stg 3Excellent+20 / 40 / 80 Dust+1 / 2 / 3 CandyGreat+10 / 20 / 30 Dust+0 / 1 / 2 CandyNice+0 / 5 / 10 Dust+0 CandyThese bonuses would be awarded after multipliers (such as events or Pinaps) so they would remain constant.TL;DR - A small dust and candy bonus for throwing accuracy would be a subtle way to enhance an already excellent mechanic to further reward skill. via /r/TheSilphRoad http://ift.tt/2mhyXEH
"What if dust and candy depended on accuracy?"
Reviewed by The Pokémonger
on
07:04
Rating:
No comments