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"Is an "All-Region" Pokemon game truly a good idea?"


A lot of people are on board with a pokemon game that has all the regions included somehow, but I wanted to bring up a few possible counterpoints:I. Focus is Spread Too ThinA prime example of this are the Johto and Kanto regions. Now, I love HG/SS, but I can't deny that the Johto and Kanto regions by themselves in that game are not as "big" as say, the Hoenn, Sinnoh, or Unova regions are by themselves. How do I define "big"? Well in this case, let's define big in the context of events. Sure Kanto might be a similar size to say, Hoenn, but the Kanto in HG/SS has nowhere near the amount of events as Hoenn, and thus playing through the Kanto region in HG/SS is much faster than playing through Hoenn. It can also be seen in the Johto region through the level curve; the elite 4, which are seen at the end of the main adventure, have only pokemon in the level 40s, which is what they expect you to be around when you fight the elite 4; there's just not as much to do in Johto by itself, in terms of trainers and story events.Games like Platinum and BW2 were very well crafted, which is evident by the amount of content the games have. Having a game with all the regions I feel like would make it so that the focus on each individual region is spread too thin and instead of having one, meaningful and content-packed region, you'll have the same problem that HG/SS had except on a much larger scale in that each region just isn't that substantial.II. The Leveling SystemIf a game with all regions were to be made, the leveling system has to be changed; there's just no way they could fit 7+ regions and all of their trainers and bosses under 100 levels. You might say that a solution would be to just increase the amount of levels you can gain, maybe to 200, 300, 400, 500, as high as it needs to go, but then it just might start to weigh on my suspension of disbelief.We can approach this in two ways: first, let's assume that each region has pushover trainers. This would result in a flawed system in which the player would need to box their party and catch new members to fit inside of the region's level scaling, or they can have fun beating up level 5 zigzagoons with their level 50 party. A more likely approach I think would be to have each region have higher leveled trainers than the next, but eventually I'm going to have to start wondering why Youngster Joey has a level 100 rattata when I advance to my 4th region. Regions don't exist in a hierarchical system, one region's trainers aren't necessarily stronger than another in the context of the lore.And then there comes the problem with the movesets; yeah, good luck adjusting the learnsets for 800+ pokemon to accommodate a 500, 400, hell even a 200 level system; at some point they'll just have to start taking shortcuts and the learnsets won't be as well balanced as say, Black and White 2 or Ultra Sun and Moon; they've done this before, back when they had a National Dex in-game there were a lot of dex entries that were just copy and pastes of earlier ones, and if they have to drastically expand the movesets for all the pokemon then I expect a similar low level of effort.III. Development TimeAssuming they wouldn't want an all-region game to be a joke, a large amount of time would need to be put into it. Maybe they already have the groundwork for each region, but a lot of time would still need to be put into altering the game for the level curve, the story to fit in a single person who travels to all regions, the trainers, etc. Considering that it takes them like two years already to do this kind of stuff with remakes, it would probably take them much longer to do this with all of the regions; and with that I ask, what's the point? Instead of waiting so long to play the regions we've already played again, we could have a new region with new pokemon, ideas, plots, designs, etc., which in my opinion is much more exciting.IV. The Flaws with a "Series Collection"Alright, so maybe some of you just want a single collection with all the games with all the regions included, but I'm not quite sure if this is a good idea either.For starters, we know that Gamefreak loves their money, so there's no way in hell that they'll charge 60 dollars or less; if it were to happen, the price would probably be in the hundreds. Gamefreak releasing all of the games separately would be far more likely, which is the system that they've already been doing with the 3DS virtual console.Plus, there's not really an advantage to having all of the regions in one collection than buying each game individually on a virtual console or some sort of re-release; for starters, you can't pick and choose which regions/games you want to buy with a series collection, and depending on the format all of your save files are at risk of getting screwed up; for instance, if you leave your "Pokemon Generations Collection" cartridge in a pocket which went into the washer, where as if your little brother accidentally deletes your save file on your separate Crystal purchase it won't affect your X/Y purchase.Those were my opinions, please let me know what you think. via /r/pokemon http://ift.tt/2BKh3Ol
"Is an "All-Region" Pokemon game truly a good idea?" "Is an "All-Region" Pokemon game truly a good idea?" Reviewed by The Pokémonger on 04:15 Rating: 5

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