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"Why some shinies look bad"


#PokemonGO: This is primarily a note for players who haven't played Pokémon games outside of Pokémon Go; I'm not accusing all solely Pokémon Go (and no other Pokémon game) players for this, but having knowledge of the core games definitely makes the difference on this topic. I make this post as several, several people in my local community have only experienced Pokémon through Pokémon go, and constantly complain about evil Niantic for releasing awful shiny Pokémon.Comments such as "What a terrible shiny design, why does Niantic have to do this" aren't particularly valid. Especially with Kanto Pokémon, the shiny designs were made almost 20 years ago now. And at the time, the devices Pokémon Games were played on couldn't support a vivid, beautiful wide range of colors like a Nintendo Switch can. So for some Pokémon, like Gengar, they worked with what they had, and Niantic can't just change a canon Pokémon design.For generations 1-5, Shiny Pokémon were created using an algorithm, not a team of designersOnly in gen 6, when Pokémon took hold of 3D models in Pokémon X&Y and beyond, did Pokémon start becoming completely and intentionally designed. Hence why Gengar's shiny looks pitiful, while Mega Gengar (introduced in gen6) looks amazing. For more on the algorithm and how it worked, look up "How Gamefreak used to design shiny Pokémon" on YouTube, Kangaskid explains it more in depth than I care to bore you with (See important edit below). When Pokémon Go hits gen 6, expect some more intricate and less bland designs.Tl;dr Don't get mad at Pokémon Go or Niantic for having "bad" (aesthetically displeasing) shiny forms. We're still rolling through gen 4, where Game Freak (Pokémon core series games devs) had an algorithm create shiny forms, not designers. When gen 6 begins release in PoGo, we get much prettier shinies. So like, years away. Cheers!Edit: I strayed from including the direct link to the video I mentioned in attempt to avoid this getting deleted for having a link. If you want to see this video, it's the first thing that pops up when you type in the "How Gamefreak used to design shiny Pokémon" in Google or YouTube, it's the first result, by Kangaskid18. In light of the confusion though, this "algorithm" was called Palette Swap. Essentially, a Pokémon design could only use the few colors in one specific palette, and such, it was impossible for any single Pokémon (and its shiny form, which used the same have every color of the rainbow. They were restricted to only a few colors. Just Google "Pokémon Color Palettes" and you'll see EXACTLY what I mean.Edit2: Short this time, I promise. I can't stress enough that Niantic doesn't have the authority to alter Pokémon (and their shiny) designs. If they just put in a Blue Blissey with no permission from Nintendo/The Pokémon Company/GameFreak, they'd likely get shut down on the spot. They likely have license to make an AR game that showcases Pokémon in the real world, and nothing more. No creative liberties outside of events and UI and such, they are NOT Pokémon Developers!! via /r/TheSilphRoad https://ift.tt/2U0uXZR
"Why some shinies look bad" "Why some shinies look bad" Reviewed by The Pokémonger on 19:30 Rating: 5

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