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"Think Niantic will ever introduce scalable Raid bosses?"


#PokemonGO: Basically every raid boss is soloable (from easy 1* to very difficult 5*). The more participants in a raid, the stronger the raid boss, but the higher level you’d be able to catch the raid boss and more rewards.Something for everyone... less experienced players, anti-social, and/or rural players can still get a shot at a tier 5 legendary without needing other players. Just comes at the cost of the legendary spawning at a lower level (instead of default 20). Fewer rewards for winning (less dust, lower chance of TMs, etc.).Flip side, pack a raid lobby with 20 players and you max out the raid boss level, difficulty and reward possibilities.Incentivize players to raid (and buy passes) whenever there’s an opportunity. Put those legendary raid hours to use in areas where there are fewer active players and communities. via /r/TheSilphRoad https://ift.tt/30IlIvZ
"Think Niantic will ever introduce scalable Raid bosses?" "Think Niantic will ever introduce scalable Raid bosses?" Reviewed by The Pokémonger on 14:51 Rating: 5

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