"Niantic need to get it together with pvp."
#PokemonGO: How buggy and horrific can they possibly make it? I’m already aware of constant freezing and lag issues that myself and many, many others experience, but I’ve now noticed a new thing that is extremely hard to not notice as it makes some very easy wins impossible.The problem that they need to fix is the issue with using charge moves. I’d say this is most apparent now with long moves like incinerate, but I’ve now seen it with many others in the last few days with drastically faster attacks. The issue is where you have a fully charged attack and, upon clicking to use it, it instead uses a fast attack. With moves like incinerate, it makes the pokemon almost unusable. 90% of my battles in the last day were lost because talonflame went through a whole additional 2.5 second attack animation, causing it it get knocked out and guarantee a loss. My favourite example of this problem was when my abomasnow fainted to a vaporeon because, after clicking energy ball 3 times, it just kept fast attacking until they had a charge move.Considering how big pvp is as a part of this game, you would think they would at least try and fix these problems. via /r/pokemongo https://ift.tt/3pgYbQs
"Niantic need to get it together with pvp."
Reviewed by The Pokémonger
on
19:58
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