"Pokemon CP Formula (Approximate)"
#PokemonGO: After some more analysis, I found a formula that works pretty well on finding the Cp/PokemonLevel for each Pokemon:Cp/PokemonLevel = (0.155 * 0.0952 ) HpMult0.5 AtkMult0.425 SpAMult0.425 DefMult0.25 SpDMult0.25 SpeMult0.1Where,HpMult= 2 * HPBase + IndividualStaminaAtkMult = 2 * AtkBase + IndividualAttackSpAMult = 2 * SpABase + IndividualAttackSpDMult= 2 * SpDBase + IndividualDefenseDefMult= 2 * DefBase + IndividualDefenseSpeMult = 2 * SpeBase + IndividualStaminaand the average values for the IVs are 7.5 (ranging from 0 to 15). Also, if you want their actual HP stat at a certain level, it's approximately:Hp = HpMult * 0.095 * Sqrt(PokemonLevel)I figured it out after seeing this post:http://ift.tt/2aj2qob thinking that the formula is multiplicative in all the factors, so that the Sqrt(PokemonLevel) factors in the stats all multiply together so that CP is about linear in PokemonLevel. This also makes sense why there are weird jumps: if multiple stats go up at the same time, the increase is not smooth.The data fits very well (see the CP Formula column, and the Graph page in my spreadsheet here), and there's basically 0 real outliers.I'll also be updating my tier list post to include Ditto, Farfetch'd and the legendaries.Edit: Sorry, I forgot that the formula was for Cp/Level, not Total Cp. Also, changed the names a bit to also make it clear how to get the formulas for their actual stats.Edit2: See my comment here to see an actual example and how this affects the ideal distribution of base stats. via /r/TheSilphRoad http://ift.tt/2a0hvvs
"Pokemon CP Formula (Approximate)"
Reviewed by The Pokémonger
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