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"The new patch has brought along a memory leak issue with interacting with gyms, apparently."


#PokemonGO: The new patch has clearly impacted gym stability for me. I was taking gyms today, and I was surprised at the number of crashes I was getting - I raised 5 different gyms to Lv. 10, and every third or forth time I interacted with a gym, the app would crash. In fact, every time I tried to place a Pokemon in my newly-raised gym, I would crash - it was just sheer luck that I managed not to get sniped each of the 5 times.I decided to test what was going on by checking how much RAM the game was consuming at number of interactions with a Lv. 10 gym (i.e. I clicked on the same gym to load it repeatedly):Freshly Booted App - 420 MBFirst Interaction with Lv. 10 Gym - 449 MBSecond Interaction - 460 MBThird Interaction - 486 MBForth Interaction - CrashIt's clear to me that gyms are causing a memory leak issue - this is the same gym over and over again, it shouldn't be consuming a greater amount of RAM each time I click on it.Ugh at poor programming. via /r/TheSilphRoad http://ift.tt/2d0nX6M
"The new patch has brought along a memory leak issue with interacting with gyms, apparently." "The new patch has brought along a memory leak issue with interacting with gyms, apparently." Reviewed by The Pokémonger on 15:48 Rating: 5

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