"Practising Safe TM use for T3/T4 Raiding"
#PokemonGO: I often find myself constantly checking which mon I should use my limited TMs on so I thought I'd save myself some time and write down the "safe" options. With the nerfed droprate on TMs I thought this could be useful for someone else tooThis list contains mons that after a TM will:1.Guarantee a specific move thats T3/T4 relevant2.Has >1 possible move, that are all T3/T4 raid relevantStarred moves means that it's actually already a pretty good move and might be a sidegrade rather than upgrade. So think twice before TM ing. List is correct as of 7/8/2017, but after raid pokemons rotate or moves are changed, read it with a grain of salt. If I'm missing anything let me know!Quick Move (New in Brackets)Rock Smash Rhydon (Mud Slap)Steel Wing Dragonite (Dragon Tail)Rock Throw* Golem (Mud Slap)Mud Slap* Golem (Rock Throw)Zen Headbutt Espeon (Confusion)Psycho Cut* Alakazam (Confusion)Confusion* Alakazam (Psycho Cut)Sucker Punch Gengar (Hex)Bullet Punch* Scizor (Fury Cutter)Fury Cutter* Scizor (Bullet Punch)Metal Claw Sandslash (Mud Shot)Iron Tail* Tyranitar (Bite)Extrasensory* Exeggutor (Bullet Seed)Bullet Seed* Exeggutor (Extrasensory)Razor Leaf* Venusaur (Vine Whip)Vine Whip* Venusaur (Razor Leaf)Acid* Vileplume (Razor Leaf)Razor Leaf* Vileplume (Acid)Acid* Victreebel (Razor Leaf)Razor Leaf* Victreebel (Acid)Infestation Tangela (Vine Whip)Volt Switch* Jolteon (Thunder Shock)Tackle Donphan (Counter)Mud Shot Omastar (Water Gun)Ember Flareon (Fire Spin)Air Slash* Charizard (Fire Spin)Fire Spin* Charizard (Air Slash)Snarl Arcanine (Fire Fang)Counter Sudowoodo (Rock Throw)Spark* Magneton (Charge Beam)Charge Beam* Magneton (Spark)Thunder Shock* Magneton (Spark / Charge Beam) - legacy moveBite Feraligatr (Water Gun)Bullet Punch Machamp (Counter)Struggle Bug Heracross (Counter)Zen Headbutt* Snorlax (Lick)Bubble* Poliwrath (Rock Smash)Rock Smash* Poliwrath (Bubble)Metal Claw Ursaring (Counter)Fire Fang* Houndoom (Snarl)Charged Move (New in Brackets)Megahorn Rhydon (Stone Edge / Earthquake)Hyper Beam Dragonite (Outrage / Hurricane)Earthquake* Golem (Rock Blast / Stone Edge) - only change if you need dual rockPsybeam Espeon (Futuresight / Psychic)Night Slash Scizor (X Scissor / Iron Head) - ideally you want double bug / double steel, so it's not 100 percent safe. Atm double steel is not useful for raids.Water Pulse Vaporeon (Hydro Pump / Aqua Tail)Rock Tomb Sandslash (Bulldoze / Earthquake)Fireblast Tyranitar (Crunch / Stone Edge)Sludge Bomb Venusaur (Petal Blizzard / Solarbeam)Moonblast Vileplume (Petal Blizzard / Solarbeam)Sludge Bomb Tangela (Solar Beam / Grass Knot)Ancient Power Omastar (Hydro Pump / Rock Blast)Earthquake Sudowoodo (Rock Slide / Stone Edge)Heavy Slam Machamp (Dynamic Punch / Close Combat) - atm DP is considerably betterIce Punch Poliwrath (Dynamic Punch / Hydro Pump)PS: Tangela, Magneton, and Rhydon have future evolutions, if you're worried about "wasting" TMs dont use TM on them. via /r/TheSilphRoad http://ift.tt/2tu6ltF
"Practising Safe TM use for T3/T4 Raiding"
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