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"[Discussion] Legendary pokemon don't feel legendary at all. How would've you implemented them in this game?"


#PokemonGO: I always thought it would've been a <0.00001% chance a legendary pokemon would randomly pop-up somewhere on the map for 1-5 minutes or whatever 'till it disapears, with a very low catch rate except when you use a Master ball. Then spoofers became a thing and they had to do it differently so Raids happened.Don't get me wrong, I love the idea of raids but opening Pokemon Go having 6 raids near you and 5 of them being Entei doesn't feel legendary at all and kinda ruined the game for me. Especially when I speak to people at a raid and they tell me they have 20 lugia's 10 articuno's etcetc.Heck a Shiny Magikarp feels even more Legendary!I would really like to know from everyone here how you would've implemented Legendaries into this game to really make them feel like a 'legendary' catch? Because I personally think Niantic really dropped the ball on this one. via /r/pokemongo http://ift.tt/2xM8T6n
"[Discussion] Legendary pokemon don't feel legendary at all. How would've you implemented them in this game?" "[Discussion] Legendary pokemon don't feel legendary at all. How would've you implemented them in this game?" Reviewed by The Pokémonger on 06:29 Rating: 5

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