"Is it just me, or does Ultra Sun/Moon run much smoother with better animations and more world details then S/M?"
So no thanks to the asswad at Parcel Express from Amazon, I just now finally got to open up my dual steelbook of Ulra S/M and decided to go for Ultra Moon as I did Sun before. And within an hour of playing on my Fire Emblem Fates New 3DS XL, I cannot help but notice a few things right off the bat vs stock Sun and Moon games on the same system:Menu system moves and UI is very smooth. Like, 60fps style.Scene transitions have no hiccups or stutters, along with camera pansCharacter animations seem to have more frames and run very smooth with no juttering. Character models also seem to be much more smoothed out almost?Particle and explosion effects don't seem to lug as bad.Battle system UI runs much smoother during fightsSurrounding island environments seem more "cleaned up" with more objects and moving animations with no stuttering or weird fading in or out.Ground texture filtering seems to be improved with less "seams" or weird anisotropic filter linesAnyone else notice this or am I just imagining shit and need to take delusional pills?One thing is for sure, there is A LOT more flying/walking pokemon in the world which gives it a more "living" and "full" world feeling. Seeing shadows of flying pokemon soaring around really adds a new element to the game via /r/pokemon http://ift.tt/2zjzOeq
"Is it just me, or does Ultra Sun/Moon run much smoother with better animations and more world details then S/M?"
Reviewed by The Pokémonger
on
13:51
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