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"Types as Energy Interactions rather than Biological or Physical properties"


I originally put together my thoughts on this idea back in the middle of September, but I've had this interpretation of types for a while. I never thought to post this properly since I thought it might have been a bit out there, but upon mentioning it as a comment, it was well received, so I decided to refine it.Pokemon types, and consequently moves, are a form of energy. You could view it as elemental forces that interact, like how heroes and villains in fiction commonly embody light and dark and perhaps have holy or evil power within their strikes. Essentially, Pokemon types, rather than being about biology and phyiscal properties, is about the energy within a Pokemon.The Pokemon Move Bite is not like a regular bite. The move Tackle is not just a Pokemon charging at another Pokemon. Pokemon are too durable to be hurt by such regular means. Instead, Pokemon moves are manifestations of energy, represented in Power Points, and it is these energies that are strong enough to damage other Pokemon.Take the move Bite. A somewhat realistic pair of fangs spawn to bite down on the opponent, but you can see behind it is a set of orange teeth-shaped energy also damaging the opponent.The move Pound creates a perfectly circular yellow glow while tiny orbs of orange and yellow fly off like sparks. Is this a badly made striking effect, or is there literally energy being applied in the tackle?Doesn't this almost look like a spark of energy?Well then, let's think about stronger normal type moves. Like Double-Edge. What's the difference between a Double-Edge and a Tackle? Is it just that the Pokemon moves faster when tackling?Or is it that the user is charging more energy into their attack?To the point where they're a glowing ball of energy when they launch at their opponent?Certainly, turning into a ball of energy for a tackling move doesn't just come about form speed, it comes about from a great amount of energy gathered up into the user's body. The interpretation of type-energy as the damaging part of the move is significant in solving logical failures with other interpretations. So let's say you don't follow energy being the important part of an attack, and still believe the Pokemon charging into another Pokemon is still the main aspect of the move that causes damage.What's the difference between a bull ramming into a ghost, compared to a bird?Take a look at Brave Bird. I think a video does it more justice than still images. There are three portions to the move. The user flies up and is shaded yellow. Then, a yellow ball of energy falls back down to ground level. Finally, an yellow bird-shaped energy charges into the opponent.Neither Brave Bird nor Double Edge are really about tackling the opponent at high speeds. Else there would be the question of why priority moves do less damage, or why weight doesn't factor in like with a handful of moves like Heavy Slam. Their is no difference discernible if you interpret Brave Bird and Double Edge as high-speed tackles. Especially when you get a Flying type to use Double Edge (Reminder that Tornadus is the only pure Flying type, everything else is Normal/Flying). The only difference that exists is not physical. It is that the user turns themselves in a different form of energy.Now you might say "well they're just too lazy to animate each individual bird Pokemon flying at an opponent so they put in a generic bird, it's not literally an energy construct".Well what about the 2D games? The user's sprite fades out before its replaced by a flaming energy which launches at the opponent. Why would the user's sprite fade out? Other tackling moves just move the sprite forward. It's almost as if the user completely turns itself into a blob of energy to hurt the opponent.Still believe its just a representation of a bird and not literally an energy construct? Well, certainly there isn't some other attack where a similar energy construct is made to attack an opponent. Definitely not one that's launched separately from the user and therefore evidently not a cover-all representation of the user.I mean, Pokemon attacking with energy constructs, that's just silly!When does that ever happen?It's clear they don't actually care about making the Pokemon look like they're flying. Brave Bird is the user turning themselves into pure energy.So, if I haven't made it clear, interepreting types as energies, of which power every move, allows for type interactions to become completely logical. Why doesn't a Volt Tackle turn into Double Edge when its used on a Ground type? Sure, a Ground type might absorb the electricity, but the tackle should still be the crux of the damage, right?No. Once again, Pokemon are too durable to be damaged simply from a Pokemon hitting it at high speeds. Double Edge is not just a Pokemon slamming into another really quickly, it involved its own Normal Energy. Volt Tackle without Electric Energy is not a Double Edge, it's completely useless because there's no Normal Energy to power it. It is purely the power put into these type energies that cause other Pokemon damage. A concept within the games support this. Burn Up is a move within the games that will remove your Fire typing. Arcanine is one of the Pokemon that learns Burn Up. So does an Arcanine which has used Burn Up turn into a normal type?No. I is instead typeless. It will not resist or be weak to any type. It's not immune to Ghost attacks, it's not weak to Fighting. Because Normal type is not a lack of elemental powers, it is in itself a type of elemental power. A 'Fire' elemental without its Fire properties is not a 'Normal' elemental, it's nothing at all.This is why there can be pure Fire types like Arcanine, while at the same time be Normal/Fire types llike Pyroar. Because Pyroar doesn't just generate Fire-type energy, it generates Normal-type energy as well, and Normal-type is not the equivalent of not having a type. Essentially, this must mean that Types, and therefore weaknesses, resistances, etc. are not a biological property, but a magical/spiritual/elemental property. Forest's Curse doesn't magically turn a pile of sludge into a plant. Using Soak on a Pokemon made of lava isn't just about drowning it in water. It's about altering the innate energy within a Pokemon. That's why you can use Soak on a Sunkern and suddenly it resists Lava Plume. It's not about a wet plant somehow resisting lava, it's about a creature given an elemental energy that resists another energy. The last point I want to cover is Struggle. I believe Struggle is brought about by the user literally drawing power from their life energy to generate power to damage an opponent. We know HP represents life energy, as Yveltal's Oblivion Wing drains and heals HP, and Magearna's Soul-Heart allows it to absorb energy when a Pokemon faints. via /r/pokemon http://ift.tt/2CmSzhP
"Types as Energy Interactions rather than Biological or Physical properties" "Types as Energy Interactions rather than Biological or Physical properties" Reviewed by The Pokémonger on 19:24 Rating: 5

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