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"List of Issues in PokemonGo - 0.111.3 - July 2018"


#PokemonGO: Below is a list of all the outstanding issues in Pokemon GoContribute by adding any I have missed, attempt to reproduce the issue if possible.The most value is added when discussions include:A video OR screenshot of an issue running on the latest version of the gameMentioning phone + device type when reporting an issueLinking a high quality /r/SilphRoad or /r/pokemongo post that discusses an issueUsing clear and concise wording when discussing an issueany issues flagged with the (?) symbol means there is a level of uncertainty surrounding the detailed issueIssuesCatching, Hatching and Interacting with PokemonC1. When watching a pokeball catch sequence, the flashing red light is not aligned with the ball shakes [1]C2. Pokemon that change stats when the weather changes are unclickable [1]C3. Increased troublesome scenarios where spawns change Pokemon instantly: migrations, weather, community day, etc [List]C4. Phantom berries can be seen on new wild interactions [1] [2]C5. After pressing "Kanto" button in the Pokedex, you are no longer able to scroll down [1] [2] [3] [4]C6. You can no longer rotate pokemon in the pokedex [Jul18] [Jul18]C7. Evolving your buddy can cause weird glitches and crashes with the game most commonly with feebas (?) [1] [2] [3]C8. Ditto shows up in when using the "Evolve" filter in specific circumstances [1]C9. Buddy distance can be displayed as negative distance (restarting app fixes the issue) [1]C10. Swiping through battle parties during raid / gym battles is difficult and inconsistent (Tapping works better) [1]C11. The new Stacked Incubator feature sometimes does not stack incubators correctly [1]C12. Transferring a member of your battle party makes it unable to be edited and will crash during use in battle (?)C13. Pokemon can still be powered up over the trainer level cap, just not at level 37 [1] [2]C14. Catching a pokemon while having a network issue can freeze the game with infinite spinning pokeball, or the pokeball sunk below the floorC15. Claiming a Pokemon as a quest reward can sometimes crash the game (??)C16. Eevee as a buddy always gets on the players shoulder now, not after meeting the walking criteria for evolution (?)C17. TMs and Rare Candy can be wasted / used multiple times incorrectly [1] [2] [3] [4] [4]Friends and TradingF1. Completing a friend action in the gift menu returns you to the top of the listF2. Swiping from the Friends menu back to the Trainer Profile can off center your avatar + buddy [1]F3. You can open more than 20 gifts a day, which punishes you the following day [1]F4. Friend activity can regularly be incorrect [1]F5. Alphabetical sorting does not work correctly for friends who have changed their trainer nameF6. Sometimes initiating a trade results in both players waiting on the connection screenPokestopsP1. Traveling away from a pokestop can make it appear blue and "Ready to spin" when it is not [1] [2]P2. The Radius of the Pokestop interaction circle appears visually smaller the closer you get to the equator [1] [2]P3. Using a PTC "child account" that reaches the sponsor content age (+13yo), remains unable to ever view sponsored pokestops or gyms (?) [1]P4. Pokestops can sometimes show photos of a previous cached photo disk imageP5. When interacting / spinning a gym pokestop; the focus will often incorrectly move to the gym defenders platform when delivering itemsP6. Pokestops sometimes expand when they are not supposed to [1]P7. Defeating a gym, dropping a pokemon in, and spinning the Gym Pokestop in succession will show the gym pokestop visually as owned by grey team.Battling, Berry Feeding, Badges and Defending GymsB1. Dodging a fatal attack in raids and gyms glitches your attacking Pokemon as invisible (Dodge Bug Glitch)B2. Defenders can sometimes be stuck "in a gym" even though they have been kicked out [1]B3. Attacks against dual type Pokemon round incorrectly and display "Not very effective" when damage should be neutral [1] [2]B4. Error 29 - Pressing the "Leave" button (or crashing) immediately after removing an enemy defender from a gym, locks you out of that gym for 10-15 minutes [1] [2] [3] [4] [5]B5. Long trainer usernames do not disappear during a gym battle against their pokemon (?) [1] [2]B6. Pokemon seen on the defender platform can all clip and stand in the same spot [1]B7. Defenders who have recently been kicked and placed back into a gym do not get their berry count reset (?) [1]B8. Berry feeding UI can sometimes not disappear when it is supposed to [1]B9. Leaving remote berry feeding requires you to tap your next Pokemon in Pokemon storage twice [2]B10. Clicking "Go To Gym" multiple times in quick succession causes multiple visual glitches, and causes the gym to stay in range on the overworld map [1]B11. After adding BXP to a gym badge, sometimes the badge icon will never go away (without a restart) [May 18]B12. Feeding a Pokemon berries / Interacting with the gym while simultaneously spinning the gym stop with Go+ will freeze your gameB13. Clicking on Pokemon defending gyms (to feed berries) is sometimes inconsistent, and clicking on one Pokemon selects a different one.B14. Entering a gym by accidentally using one hand zoom (double tap + drag) makes the map completely unresponsive to touch on exiting the gym [1]B15. You cannot use the spin gym pokestop button when moving within range of a gym [1]B16. Getting the "This Gym is under attack" message while adding pokemon (probably other errors) makes the screen no longer respond to touchMiscellaneous issuesM1. Using the wrong password to login with PTC will display "Unable to authenticate" for ALL future login attempts regardless if you're using the correct password (Restart required to fix)M2. Repeatable steps when leaving remote berry feeding freeze your game + make it unresponsive to touch [Repeatable Steps]M3. Low quality sounds introduced in version 103.2 [103.2]M4. Common occurrences of blank sightings and Pokemon disappearing during playM5. Severe login cache issue that only shows a closeup of the player's legs (re-install required) [1] [2] [3] [4]M6. Gyms that are moved in Ingress get their badge progress reset in PokemonGo (?) [1]M7. High rate of data usage since the Gym rework update [1] [2] [3] [4] [5] [6]M8. The game still processes audio when the game music and sounds are set to OFF [1]M9. The game will often hang half way when trying to login, requiring it to be forced close or retriedM10. Locking the app, or changing focus will often take a long time for the game to catch up [1]M11. Swiping to "Raids" on the nearby viewer too quickly will incorrectly close the nearby box.M12. Items in the store can be re-ordered / hidden from some users [1] [2]M13. Searching for "+Charmander & Shiny" returns regular chamander family members, when it should only return shinesM14. Searches using several ampersands in one query can make the game run very slowly (ground&shiny&evolve&traded&alola&50) [1]Raids Battles and Bonus Capture PhaseR1. Dodging a fatal attack in raids and gyms glitches your attacking Pokemon as invisible (Dodge Bug Glitch)R2. (Desync) Damage from a raid boss charge move can be carried over from the pokemon it hit to also hit the next pokemon , dealing damage twice. [1]R3. Last raid ball catch animation only has 2 animations ("one shake + flee" or a successful capture)R4. Healing or reviving during a raid battle consumes the items without healing unused Pokémon (is this fixed?) [1] [2]R5. Increased reports of raid timers ending 3-10 seconds too early when raidingR6. Raid eggs and Raid bosses ontop of Gyms in the overworld sometimes render inside the gym [1]R7. After selecting the berry menu in a raid catch phase, you cannot leave until choosing a berry (?) [1]R8. Navigating Pokemon and Item lists while in the Raid lobby can sometimes be very slow / unresponsiveDevice, AR+ and Accessory issuesD1. Increased reports of the first pairing attempt of the Go+ not processing at all [1]D2. Go+ Stop and Pokemon Detection is slower on Android than on iOS 11 [1]D3. The game can still freezes & hard reboot the whole phone on Google Pixel & other Android phones [1]D4. Ball launches into space after toggling AR+ [1]D5. The Go+ on its own sometimes gives the "Pokestop is not ready to spin" without having manually spun a stopD6. Using inbuilt iOS Battery Saving mode on newer iPhones causes GPS not found (?)D7. Apple Watch Series 2- OS4 - Pokemon Go app crashes the watch during hatching egg animation or skips the animation and hatch all together.D8. Apple Watch 2, distances walked varies from distances on eggs, and are not syncing correctly.D9. Apple Watch not correctly displaying the xp progress towards the next level.D10. Pressing the Go+ button after vibrating on iOS can take up to 3 seconds to execute the action (iOS 11)D11. Apple watch egg hatching shows the incorrect move localisation [1]D12. Continued reports of difficulty connecting the Go+, especially on AndroidD13. Various UI elements do not render properly on iPhoneX and Android high res devices [1]D14. Go+ has an increasing number of reports where various Android phones are unable to connect [1]D15. on iPad the Pokemon Catching UI show cut off UI elements such as PokeballsD16. Go+ | Pokemon from lure or incense will remain on screen despite being caught or ran away [1]D17. Go+ | The Go+ connected indicator in game can stay green but the Go+ has disconnected itself [1]D18. Go+ | When a Go+ is connected, the indicator that sits over the selected Pokemon can dissapear [1]D19. Switching in / out of AR+ can crash the gameVisual and Graphical BugsV1. Feeding pokemon more than 100 berries in the gym makes the berry count not fit on the screen. [1]V2. Berry fed gym counter German does not fit on the screen [1]V3. Berries fed counter is displayed off screen when gym defended time displays an extended time [1] [2] [3]V4. Cosmetic items (belts, 3d glasses, etc) are grey when viewed on players in gymsV5. The icon to edit Pokemon's name is missing from defenders who are currently holding gyms [1]V6. The gym battle tornado still displays on-top of a player who remotely feeds a gym under attack (Still exists?) [1]V7. Some pokemon in the pokedex can cover up their gender icons [1] [2]V8. At the end of the evolving animation the camera / pokemon model can dip below the platform [Fixed] [1]V9. Unfavouriting a pokemon and then swiping can visually appear to re-favourite that pokemon [1]V10. When selecting the gym pokestop quickly and spinning, the view returns to the defenders of the gym to give out the itemsV11. Inspecting a gym defender can result in the trainer details clipping with the defending stats [1]V12. The gym "head to head" battle screen shows tiny models of Pokemon (?) [1]V13. Pokeballs often sink into the ground (usually when the game doesn't register a catch or flee)V14. Wind animation vectors have the correct angle, but inverse direction [1]V15. Some Pokemon idle animations cause them to disappear from the buddy ui [1]V16. Arbok does not display in the over-world buddy circle (?) [1]V17. Some pokemon have clipping issues with the hatch screen [1]V18. Jigglypuff has a glitched breaking out of the ball animation during the catch screen (?)V19. Swiping through gym badges can not show the correct details (Incorrect / missing Badge progress, incorrect names / defenders [1]V20. Stardust is not coloured red when you have insufficient stardust [Jul18] V21. In the Pokedex you can incorrectly see the Shiny Alolan Raichu model [1] [2]V22. Powering up a Lucky pokemon does not retain the gold coloured stardust cost [1]V23. Shadows are incorrectly shown on the "Evolve" button for Pokemon with Alolan formsLanguage and LocalisationL1. Thai characters are displayed as question marks (on iOS11) [1]L2. Italian: "Go to Gym" says "Vai alla" (Go To) instead of "Vai alla palestra" (Go To Gym) [1]L3. Hebrew text is reversed since the game launched [1] [2] [3]L4. Japanese search terms are missing from the game [1]L5. Incorrect date localisation based on language - some languages show MM/DD/YY and should be DD/MM/YY [1]L6. Text for "The Pokemon as Fled" does not fit on the page for German and Portuguese [1]L7. Ex Raid passes do not include the trainers name in Italian and instead shows duplicate information [1]L8. Battle Party is incorrect in Italian, currently: "Squadra lott" should be: "Squadra lotta"L9. Portuguese: the word "weather" is currently "clima" when it should be "tempo"L10. The German version of the EX-Pass it says "Hinweis: Für diesen Event..." but should say "Hinweis: Für dieses Event..."L11. In Spanish Moonblast incorrectly translates to Blast Burn ("Anille Igneo" should be "Fuerza Lunar")EnhancementsThere are also a number of changes to the game that could be made to increase the quality of gameplayIf you are interested in a collation of feature suggestions, Ive got you covered on that one too https://ift.tt/2n8zHdq free to suggest new enhancements, however it is not the main aim of this post.Previous ListIf you are interested in seeing the previous list: https://ift.tt/2NWmbEF via /r/TheSilphRoad https://ift.tt/2NPbpQo
"List of Issues in PokemonGo - 0.111.3 - July 2018" "List of Issues in PokemonGo - 0.111.3 - July 2018" Reviewed by The Pokémonger on 10:09 Rating: 5

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