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"Pokéball throws should be reset after 5 seconds."


#PokemonGO: I'm certain a lot of us have experienced this: you throw a Pokéball, the Pokémon deflects it, the ball rolls off screen, and you find yourself waiting 10+ seconds before the game lets you throw another Pokéball.Niantic should implement a maximum time, say 5 seconds after launching the Pokéball, after which you may proceed with your next throw, regardless of the "status" of your previous Pokéball (which is in limbo off-screen the majority of the time). Benefits of this include:-Quality of Life: The game is more engaging when there's less unproductive downtime;-Raiding: Those who are coordinating multiple raids in succession will feel less pressured to make it to the next lobby if there's less idling between throws; and-Incense: Especially during the current COVID-19 situation, Pokémon can spawn in as little as 30 seconds apart, yet only one can be present at a time. Excess downtime between throws can cause you to miss incense-spawned Pokémon.Thoughts on this? As someone with minimal programming knowledge, would this be difficult to implement? via /r/pokemongo https://ift.tt/2W4nyYE
"Pokéball throws should be reset after 5 seconds." "Pokéball throws should be reset after 5 seconds." Reviewed by The Pokémonger on 13:20 Rating: 5

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