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"Would the current prestige system be OK if it was effortless to choose your lineup and/or heal/revive?"


#PokemonGO: I think I'd be OK with the current prestige gain, if the darn user interface didn't make it SO IRRITATING to scroll down, choose my lineup, and heal/revive them over and over again. But if you could streamline the process to where the user interface gets out of the way and/or helps, I think it would become fun again even with the reduced prestige gains.It would be awesome if you could designate a squad, AND be able to quickly group heal/revive the squad. Like click one button for squad heal/revive, and have it use 6 potions of whatever mix is needed to fill their health or revive them.I know there are ways to help avoid needing to scroll as much, such as renaming your lineup or favoriting them before each battle. But I don't tend to use the same 6 guys, so I don't want to rename the 30-40 guys I end up using. Plus, renaming is just another form of tediousness that shouldn't be needed, trading one annoyance with another.So, has someone timed their interactions during prestige sessions, to see what percentage of time is spent merely setting up and not actually battling, vs. time actually battling? via /r/TheSilphRoad http://ift.tt/2ft1SAC
"Would the current prestige system be OK if it was effortless to choose your lineup and/or heal/revive?" "Would the current prestige system be OK if it was effortless to choose your lineup and/or heal/revive?" Reviewed by The Pokémonger on 03:41 Rating: 5

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