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"Community: 'Quality of life' - feature request list"


#PokemonGO: We had an open feature request in our community and wanted to see what everyone’s wishes were for the game. Remember, a lot of the feature requests are submitted by people with over 50 million xp and who are doing 15 – 25 raids per day on average.Ready-up button during raids.Drop items and let other players pick it up (just like Ingress or maybe a trade for items feature).Raise the coin reward in gyms back to max 100 (maybe 50 per Pokemon/gym).Trading with Best Friends distance raised with 1km (not too far due to regional borders).An Intel Map just like Ingress, just for Pokestops and Gyms.Lure Module timer on a Pokestop.Shiny sparkles on the overworld for shinies (or a feature that Go+ notifies you about a shiny encounter).AR Feature for already caught Pokemon.Sort by Appraisal sentences.Adjust the X button, so it doesn’t float above de Evolve button.Counter for the amount of gifts you already opened.Prestige possibility (revert to lvl 1 with an extra badge).Raise the level cap for players (keep Pokemon at lvl 40 until the next rework).Shiny Charm if you have all Pokemon typing badges gold + level 40 as a requirement.Guaranteed Sinnoh Stone reward for 50km Adventure Sync (1 per week is just tedious).Possibility to change team once.Mass select trading (sitting 2 hours to trade 100 Pokemon per day is awful).Give us an option to alter our RNG chances a bit.What do you think of the list and should I send this to the support page of Niantic?​Edit: Thanks for all the replies guys! I incorporated all your feedback down below and the extra's you came up with:Positive, with a small change. Ready up only available in private lobbies.Open for discussion. Item dropping is iffy with alt accounts. Maybe limit it for pokeballs, potions and revives?Open for discussion. Coin reward is not beneficial for Niantic, but I tend to disagree. You give people more coins, which could stimulate higher income due to letting people taste what it is like when having more pokecoins over time.No feedbackPositive and kind of wondering why this isn't a thing yet.Positive, but not necessary. QoL.Open for discussion. Difficult to implement and it makes the game to easy?Positive and kind of wondering why this isn't a thing yet.Positive and kind of wondering why this isn't a thing yet.Positive and a QoL change. UI design flaw.Positive.No feedback yet.No feedback yet.No feedback yet, but could make the game imbalanced due to trading currently.No feedback yet.Positive.No feedback yet, except people who say the game would become too easy.I should elaborate. With this I mean chaining for shinies, have a way to get better IV's, guaranteed luckies and so on.Things you guys came up with:Less long appraisal. Don't let us click 8 times, for something we want to see in 1 click.Open- and send gifts from friendlistLeft-to-right scrollable friendslistMass gifting.Queue up eggs for incubators, so if you hatch one it automatically switches to another egg.Different favorite symbols, like categories I think?After completing a raid, still show the timer of the raid.An option to "claim rewards" for friendship bonuses and adventure sync .See raids through gymbadges.Raidbeacons or queuing from a distance. Don't let people feel forced to join a community.Last ball selection reminder. Please YES!A heal-all button or revive-all button.Longer history on friends instead of 2+ daysAbility to hold more than 10 gifts at a time.Ability to turn off 7km eggs when opening gifts.Show raidboss stats, typing and weather in pre raid lobby.Ability to spin Stops to receive Field Research Tasks even when our Bag is fullAdd friend button when viewing other trainers in raid lobbySlidebar in friendslist.​​ via /r/TheSilphRoad https://ift.tt/2SdhOal
"Community: 'Quality of life' - feature request list" "Community: 'Quality of life' - feature request list" Reviewed by The Pokémonger on 05:12 Rating: 5

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