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"The initial full Rocket Stop spawn rate was almost perfect if you wanted to play for only that feature and it made shiny checking fun."


#PokemonGO: The teaser Rocket Stops were FAR too rare, the rate over the last 24+ hours seems SIGNIFICANTLY reduced (50%?) But the first full day's worth of Rocket Stops was an EXCELLENT saturation.It managed to be not every stop but avoided the raid situation where you could travel into town and have literally nothing to raid on 20-25 gyms.The 30 minute timers with no "egg" waiting time and no colour coding to make you want to skip one allowed constant targets and play.I just wanted to post that I think they got the level right that first day, it was good fun, and I just wanted to congratulate them on getting it right. I did 43 and had the most solo fun I've had in the game in a long time.I felt that it COMPLIMENTED the shiny release and by shiny checking at Rocket Stops (or using a Gotcha) it made shiny checking fun and less of a grind. I managed to get a Koffing I wouldnt have if not for the Rocket Stops (as I wouldn't have been grinding for them).Not enthused by the apparant reduction afterwards although I understand in a long term sense they are likely to be rarer as people will eventually get bored. via /r/TheSilphRoad https://ift.tt/2MjFdat
"The initial full Rocket Stop spawn rate was almost perfect if you wanted to play for only that feature and it made shiny checking fun." "The initial full Rocket Stop spawn rate was almost perfect if you wanted to play for only that feature and it made shiny checking fun." Reviewed by The Pokémonger on 09:09 Rating: 5

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