"We need to be able to defeat higher level Raids Bosses alone or with fewer players"

#PokemonGO: I know it's against all that community thing but i feel something must be implemented.I don't know if it's a global thing or not but at least in the small town where i live, many people are loosing the interest in Raiding. Even some of those who still have interest aren't no more in work/school vacations like a couple months ago, so it has been difficult to meet with enough players to defeat Level 4/5 Raids bosses.Active players shouldn't be affected by those seasonal players or by schedule incompatibilities.I know there always lower level Raids to do but it's discouraging to not be able to do higher level Raids after spending so much time and efforting to build strong counter teams.I will not even speak about rural players... We all know about it.Why not adjusting the timer accordingly with the number of players? That not only would give the chance to everyone but it would encourage to have good counters as well. I would not mind to spend a while trying to defeat a Level 4 or 5 raid boss alone or with a couple of friends.Another possibility would be to keep the same time limit but adjusting the Raid boss CP and of course the level in the catch phase accordingly with the number of players. Less players = lower level.And finally, why not a kind of a "long duration Raid" which everyone could contribute with one or more battles during the entire day or even days? In the end, if the total damage would be enough, everyone who contributed would have a chance to catch it.These are some basic ideas which i bet that would have their drawbacks too but at least it would balance the gaming experience for more players.What do you think? Do you have any other ideas? via /r/TheSilphRoad http://ift.tt/2hLBk0H
"We need to be able to defeat higher level Raids Bosses alone or with fewer players"
Reviewed by The Pokémonger
on
23:55
Rating:


No comments