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"Pokémon Go: Information, Knowledge, & Lessons Learned. Great for Beginners and Pokémasters."


#PokemonGO: Pokémon Go: Information, Knowledge, & Lessons Learned -Some very basics, some charts, and some important lessons learned for Pokémasters. BASICSPikachu appears as a starter option if you ignore the first three choices four times by walking away.Spinning the ball before throwing will provide some extra experience.Landing the ball inside the narrowing circle will provide some extra experience based on how small the circle has narrowed.Pokémon type frequent the terrain appropriate to them.Freshly caught Pokémon have a light blue glow behind them for several hours.It is better to level quicker at the start than it is to focus on which Pokémon is better.Pokéstops replenish about every 5 minutes. CP, HP, CANDY, & STARDUSTCP, combat power, is a general gauge of a Pokémon's prowess.HP - duh.Stardust is given when you capture a Pokémon, and hatching one gives more.You also get Candy the same way.It takes Candy and Stardust (I just call it dust) to power up Pokémon. Every power up increases CP and HP. GYM BATTLESALL Gyms may be battled for XP.You can Dodge in battles by swiping, attack by tapping, and special by holding.Focus on a team that has type-attack advantage against theirs in gym battles; Highest CP =/= Best.Anyone can place a Pokémon in a newly caught gym from the same team. First in gets a spot.Pokémon with custom names are not seen by other players; every gym shows the generic name. LURES, INCENSE, & XPEveryone benefits from lures, but only you see the incense.Moving around increases wild appearance while using incense.Current research shows about 1 Pokémon a min if you are moving about 7 mph while using incense. It registers distance traveled about every min for this, and distance from the last position is all that matters. Don't go in circles; go on an adventure.Everyone can see the same lured Pokémon, though you may still have some wild appearances.You can just be in the vicinity of an active lure to benefit.Lucky eggs will also give experience bonuses to evolutions, so it save them for one big evolution party. STATS, IV, & EVOLUTIONIV's are hidden stats which vary your Pokémon's ATT, DEF, & STAIV numbers are whole numbers between 0-15.Height and Weight are purely cosmetic and do NOT influence IV's.Lured/Hatched have a higher chance for better IV scores.Certain Pokémon have preferential IV scores; trending toward more ATT, DEF or STA.Evolved Pokémon Retain their IV's.IV's are what give variation to CP gained per level. See charts here for min/max/avg CP per level.There is no difference between evolving or powering up first.Evolved Pokémon Randomize Movesets.Eevee's can be named before evolving to force a specific evolution.NameEvolutionSparkyJolteonRainerVaporeonPyroFlareonEevee naming will only work once per account, per each naming. LEVELS* Trainer levels are not the same as a Pokémon's level.* Pokémon levels are not visible. (level =/= CP value)* Max level of a Pokémon is (Trainer Level + 1) x 2.* Some use a half level method, so don't multiply by 2. (I don't personally want to say my Pokémon is level 21.5 - I would say it is 43)* There are several variations on what to call a 'level' around. The level facts listed are still true.* Pokémon are ODD levels when caught AND never powered up.* It always takes two or four power ups to reach the next dust price point on new captures.* Using a known level of a Pokémon, you can check to see if they have the same curve as one you are unsure of. This will be harder at higher trainer levels because the degrees between arc points will narrow.Trainer levelXP NeededTotal XPMax Pokémon1/2 Levels1--0----0--4221,0001,0006332,0003,0008443,0006,00010554,00010,00012665,00015,00014776,00021,00016887,00028,00018998,00036,0002010109,00045,00022111110,00055,00024121210,00065,00026131310,00075,00028141410,00085,00030151515,000100,00032161620,000120,00034171720,000140,00036181820,000160,00038191925,000185,00040202025,000210,00042212150,000260,00044222275,000335,000462323100,000435,000482424125,000560,000502525150,000710,000522626190,000900,000542727200,0001,100,000562828250,0001,350,000582929300,0001,650,000603030350,0002,000,000623131500,0002,500,000643232500,0003,000,000663333750,0003,750,0006834341,000,0004,750,0007035351,250,0006,000,0007236361,500,0007,500,0007437372,000,0009,500,0007638382,500,00012,000,0007839393,000,00015,000,0008040405,000,00020,000,000** Stardust, Levels, and Candy.StardustPokémon levelCandy Needed2001-414005-816009-12180013-161100017-202130021-242160025-282190029-322220033-362250037-402300041-443350045-483400049-524450053-564500057-604600061-646700065-688800069-7210900073-76121000077-8015 Leveling Rewards.LevelUnlockable Rewards2Poke Ball x103Poke Ball x154Poke Ball x155Poke Ball x20Potionx10Revivex10Incense6Poke Ball x15Potionx10Revivex5Incubator7Poke Ball x15Potionx10Revivex5Incense8Poke Ball x15Potionx10Revivex5RazzBerryx109Poke Ball x15Potionx10Revivex5RazzBerryx3LuckyEgg10Poke Ball x20SuperPotionx20Revivex10RazzBerryIncenseLuckyEggIncubator11Poke Ball x15SuperPotionx10Revivex3RazzBerryx312Great Ball x20SuperPotionx10Revivex3RazzBerryx313Great Ball x10SuperPotionx10Revivex3RazzBerryx314Great Ball x10SuperPotionx10Revivex3RazzBerryx315Great Ball x15HyperPotionx20Revivex10RazzBerryx10IncenseLuckyEggIncubator16-18Great Ball x10HyperPotionx10Revivex5RazzBerryx519Great Ball x15HyperPotionx10Revivex5RazzBerryx520Ultra Ball x20HyperPotionx20Revivex20RazzBerryx20Incensex2LuckyEggx2Incubatorx221-23Ultra Ball x10HyperPotionx10Revivex10RazzBerryx1024Ultra Ball x15HyperPotionx10Revivex10RazzBerryx1025Ultra Ball x25MaxPotionx20Revivex10RazzBerryx15IncenseLuckyEggIncubator26-29Ultra Ball x10MaxPotionx15Revivex10RazzBerryx1530Ultra Ball x30MaxPotion x20MaxRevivex20RazzBerryx30Incensex3LuckyEggx3Incubatorx3 EGGS* Eggs are dropped randomly from Pokéstops.* You should have as many incubating as you can while walking or biking slowly.* Anything faster will not register.* If you are going for a long drive, then leave it up. Some stop & go will register.* What will hatch are based on the eggs' distance required.* Extra dust, XP, and candy come from hatchlings.2 KILOMETERS (200XP)5 KILOMETERS (500XP)5 KILOMETERS (500XP)5 KILOMETERS (500XP)10 KILOMETERS (1000XP)ClefairyKangaskhanPsyduckNidoran(m)SnorlaxBulbasaurTaurosSeelVoltorbLaprasSquirtleTangelaExeggcuteVulpixMagmarCharmanderPorygonMachopEkansAerodactylJigglypuffLickitungDrowzeeShellderPinsirPikachuPonytaVenonatGastlyElectabuzzGeodudeMr. MimeCuboneSandshrewScytherSpearowGrowlitheGoldeenPoliwagJynxPidgeyGrimerStaryuHorseaHitmonchanZubatFarfetch'dParasKrabbyHitmonleeRattataSlowpokeTentacoolMeowthOmanyteWeedleRhyhornMagnemiteAbraKabutoCaterpieKoffingMankeyEeveeMagikarpOddishNidoran(f)DratiniBellsproutDoduoOnixChanseyReferences & More* Simple Excel with Stats, STR/WEAK charts, TIER list, Moveset possibilities, and more.* IV calculator: Pokédexcel. Excel Based. An All-in-One Team Tracker, Charts, Stats, & more.* Move & Damage Analysis.* How levels were deciphered.* Tier lists* Apps are starting to appear! Keep an eye out.The rest are linked throughout the other links above, and most of the information was acquired through the awesome work of others travelling the Silph Road. What am I missing here? I'll be glad to add! via /r/TheSilphRoad http://ift.tt/2a0eZ6p
"Pokémon Go: Information, Knowledge, & Lessons Learned. Great for Beginners and Pokémasters." "Pokémon Go: Information, Knowledge, & Lessons Learned. Great for Beginners and Pokémasters." Reviewed by The Pokémonger on 08:52 Rating: 5

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