"Niantic CTO Phil Keslin explained at a Google Cloud event today that the traffic after launch was 50x what was estimated. That explains why PoGo was unstable at first."
#PokemonGO: http://ift.tt/2enUfu6 via /r/TheSilphRoad http://ift.tt/2eLPf5c
"Niantic CTO Phil Keslin explained at a Google Cloud event today that the traffic after launch was 50x what was estimated. That explains why PoGo was unstable at first."
Reviewed by The Pokémonger
on
16:44
Rating:
No comments